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Character Builds & Optimization
[3.0e] Charger Cleric Build
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<blockquote data-quote="Numion" data-source="post: 1124018" data-attributes="member: 124"><p>Holy Charge, Batman! Thats just sick. Headlong rush, Rhinohide Armor and Shield charge means x4 damage. The DM decided we'll use a non-standard array for stats: 10,12,14,16,18,18. So I might be able to spare a good CHA <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Next problem is how to make get enough feats for all those. Clerics get few feats, so I'll still have to dip into 1-2 levels of fighters.</p><p></p><p></p><p></p><p>I suppose both the Mantis Leap and Sandals explicitly state that they can't be used with armed attacks? (Like, um, shield bashes <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />)</p><p></p><p></p><p></p><p>Well, the other characters are a Two-weapon wielding Drow Cleric (one level of 3.0e ranger), just to see if it'll work. It might, because Divine Favor is essentially doubled in usefullness along with the other spells. Might be enough to overcome the weakness of two-weapon wielders: low to-hit bonuses. Another is a human aiming for Red Wizard / Archmage. Thats just wrong in 3.0e. One character hasn't decided, maybe OotBI / Deepwood Sniper. I hope the DM doesn't fold right away, because it was his idea afterall. I was pretty happy with our previous core only campaign. </p><p></p><p>Thanks to you Hypersmurf also! You've the 'new' rules guru around here, which is always helpful. BTW, if I scored a critical hit with a charge that already does x4 damage, is the critical x5 or x8 total damage?</p></blockquote><p></p>
[QUOTE="Numion, post: 1124018, member: 124"] Holy Charge, Batman! Thats just sick. Headlong rush, Rhinohide Armor and Shield charge means x4 damage. The DM decided we'll use a non-standard array for stats: 10,12,14,16,18,18. So I might be able to spare a good CHA ;) Next problem is how to make get enough feats for all those. Clerics get few feats, so I'll still have to dip into 1-2 levels of fighters. I suppose both the Mantis Leap and Sandals explicitly state that they can't be used with armed attacks? (Like, um, shield bashes ;)) Well, the other characters are a Two-weapon wielding Drow Cleric (one level of 3.0e ranger), just to see if it'll work. It might, because Divine Favor is essentially doubled in usefullness along with the other spells. Might be enough to overcome the weakness of two-weapon wielders: low to-hit bonuses. Another is a human aiming for Red Wizard / Archmage. Thats just wrong in 3.0e. One character hasn't decided, maybe OotBI / Deepwood Sniper. I hope the DM doesn't fold right away, because it was his idea afterall. I was pretty happy with our previous core only campaign. Thanks to you Hypersmurf also! You've the 'new' rules guru around here, which is always helpful. BTW, if I scored a critical hit with a charge that already does x4 damage, is the critical x5 or x8 total damage? [/QUOTE]
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