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3/4 Caster: Its Absence and Design Space in 5E
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<blockquote data-quote="Steampunkette" data-source="post: 8394443" data-attributes="member: 6796468"><p>Your statement implied that the spell level shifting between classes was one of the reasons. In that context it is not a nonsequitor, but a rebuttal to that point so broad it encapsulates every possible aspect of everything that was changed.</p><p></p><p>Trying to create REASONS for 13th Age to change from the 3e Kinda-Vancian System to their own Quasi-Vancian system and blame it on spells being different levels for different classes is the disingenuous bit.</p><p></p><p>Particularly since you reference one of the 4e Designers who -already- completely revamped D&D once in a way that, as previously noted, is so broadly changed that nearly any explanation under the sun can be invented to fit within a guess at motivation.</p><p></p><p>Rob Heinsoo decided Vancian Casting was so terrible (With it's class-different-spell-lists) that he created a wholly new system wherein everyone gets their own unique spell list and then hated that SO BADLY he worked with Jonathon Tweet to walk back his design choices in creating -another- new system which took "The best of both systems".</p><p></p><p>By capping the levels at 1/2 (1/3rd for 4e standard) the normal range, savagely curtailing available spell slots, and then sticking with the at-will/daily/recharge theme...</p><p></p><p>It's incredibly different from 3e. Being that it learned lessons from 3.5e and 4e before trying something else wildly different. Trying to use it as an example of why the different classes no longer get the same spells at different levels is... once more...</p><p></p><p>Okay. Maybe disingenuous is a bit harsh, since it implies that you're not being sincere.</p><p></p><p>Let's go with "Misguided", instead.</p></blockquote><p></p>
[QUOTE="Steampunkette, post: 8394443, member: 6796468"] Your statement implied that the spell level shifting between classes was one of the reasons. In that context it is not a nonsequitor, but a rebuttal to that point so broad it encapsulates every possible aspect of everything that was changed. Trying to create REASONS for 13th Age to change from the 3e Kinda-Vancian System to their own Quasi-Vancian system and blame it on spells being different levels for different classes is the disingenuous bit. Particularly since you reference one of the 4e Designers who -already- completely revamped D&D once in a way that, as previously noted, is so broadly changed that nearly any explanation under the sun can be invented to fit within a guess at motivation. Rob Heinsoo decided Vancian Casting was so terrible (With it's class-different-spell-lists) that he created a wholly new system wherein everyone gets their own unique spell list and then hated that SO BADLY he worked with Jonathon Tweet to walk back his design choices in creating -another- new system which took "The best of both systems". By capping the levels at 1/2 (1/3rd for 4e standard) the normal range, savagely curtailing available spell slots, and then sticking with the at-will/daily/recharge theme... It's incredibly different from 3e. Being that it learned lessons from 3.5e and 4e before trying something else wildly different. Trying to use it as an example of why the different classes no longer get the same spells at different levels is... once more... Okay. Maybe disingenuous is a bit harsh, since it implies that you're not being sincere. Let's go with "Misguided", instead. [/QUOTE]
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