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3.5 – Sentinels of Evermere [FULL]
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<blockquote data-quote="mackenson" data-source="post: 1142739" data-attributes="member: 12370"><p>Welcome to <strong>Sentinels of Evermere</strong>! This will be a play-by-post game with a heavy emphasis on role-playing and intrigue—not to mention the occasional opportunity to inflict some punishment via your favorite weapon or spell. The players are members of an Elven militia squad tasked with protecting the sacred woodlands in which they live.</p><p></p><p>Players should enjoy narrative writing. Posts should be made primarily in prose form (except for OOC tactics and questions, of course), but don't need to be lengthy (unless warranted). I intend on posting most every day and perhaps even twice-a-day on many days if the players can keep up. I’ll be providing some nice “extras” in the game, including some cool combat maps.</p><p></p><p>I will handle all necessary dice rolls, but I will try to keep “game speak” and roll results separate from the narrative. For combat, I will encourage the players to submit their intended actions with as many contingences and strategies as possible so that we can move through more than 1 round at a time.</p><p></p><p>Warning: I intend on letting the dice fall where they may, but if your PC dies you’ll of course be able to create a new character and jump back in.</p><p></p><p><strong>CHARACTER CREATION GUIDELINES</strong></p><p></p><p><strong>System</strong></p><p>Rules are DnD 3.5. No real house rules to speak of.</p><p></p><p><strong>Number of Players</strong></p><p>I will accept up to 5 players, and two back-ups.</p><p></p><p><strong>Starting Level</strong></p><p>Characters start at 2nd level.</p><p></p><p><strong>Ability Points</strong></p><p>28 point-buy (as per the DMG).</p><p></p><p><strong>Races</strong></p><p>The party should consist entirely of elves, except for perhaps 1 half-elf and 1 person of another race (in which case your back-story would have to include how you came to live with and be accepted by the Elves). The wild elf and wood elf subraces from the MM will also be permitted.</p><p></p><p><strong>Classes</strong></p><p>Core classes from the PHB only. All classes will probably fit the milieu, except perhaps Paladins. I’d recommend that we try to assemble a fairly balanced party, as you will probably face some diverse challenges. Multi-classing is fine.</p><p></p><p><strong>Feats and Skills</strong></p><p>PHB Feats and skills only</p><p></p><p><strong>Alignment</strong></p><p>No evil characters.</p><p></p><p><strong>Religion</strong></p><p>For the sake of simplicity, we'll say that the Elves of Evermere can adhere to the standard DnD pantheons (i.e. Ehlonna and Corellon would be appropriate). However, because of their close ties to the forest, many of the Elves in this region have a naturalist philosophy that is not dependent upon a diety. They view the Evermere as a spirit--a living spirit which they are a part of. Some of the Elves might be somewhat fanatical in this view, and these will tend to be the more radical and pro-isolationist members of the community.</p><p></p><p><strong>Equipment</strong></p><p>Purchase up to 250gp in armor, weapons, equipment and sundries. The Elves of Evermere are a barter society, so you will not be carrying any coin at first. You might consider giving your PC some skill in a craft or profession to add to your bartering arsenal. However, the Sentinels are generally well-supported by the community and you shouldn’t go hungry (hopefully!).</p><p></p><p><strong>Back-story</strong></p><p>I’ll hope to receive a good back-story for each PC, but please don’t post this back-story with your character stats. The PC’s will be a newly-formed team and a little bit of mystery is a good thing. Your back-story should be revealed naturally to the other PC’s through your actions and dialogue. A simple description of your character will suffice for now. I’ll arrange to get your full back-stories through email.</p><p></p><p>That’s it! Let me know if you’re interested in playing, if you have any questions, and what sort of PC you might want to run. I fully intend on making this a long-term, very active game, so please don’t apply unless you are prepared to devote a bit of time and energy to it.</p></blockquote><p></p>
[QUOTE="mackenson, post: 1142739, member: 12370"] Welcome to [B]Sentinels of Evermere[/B]! This will be a play-by-post game with a heavy emphasis on role-playing and intrigue—not to mention the occasional opportunity to inflict some punishment via your favorite weapon or spell. The players are members of an Elven militia squad tasked with protecting the sacred woodlands in which they live. Players should enjoy narrative writing. Posts should be made primarily in prose form (except for OOC tactics and questions, of course), but don't need to be lengthy (unless warranted). I intend on posting most every day and perhaps even twice-a-day on many days if the players can keep up. I’ll be providing some nice “extras” in the game, including some cool combat maps. I will handle all necessary dice rolls, but I will try to keep “game speak” and roll results separate from the narrative. For combat, I will encourage the players to submit their intended actions with as many contingences and strategies as possible so that we can move through more than 1 round at a time. Warning: I intend on letting the dice fall where they may, but if your PC dies you’ll of course be able to create a new character and jump back in. [B]CHARACTER CREATION GUIDELINES[/B] [B]System[/B] Rules are DnD 3.5. No real house rules to speak of. [B]Number of Players[/B] I will accept up to 5 players, and two back-ups. [B]Starting Level[/B] Characters start at 2nd level. [B]Ability Points[/B] 28 point-buy (as per the DMG). [B]Races[/B] The party should consist entirely of elves, except for perhaps 1 half-elf and 1 person of another race (in which case your back-story would have to include how you came to live with and be accepted by the Elves). The wild elf and wood elf subraces from the MM will also be permitted. [B]Classes[/B] Core classes from the PHB only. All classes will probably fit the milieu, except perhaps Paladins. I’d recommend that we try to assemble a fairly balanced party, as you will probably face some diverse challenges. Multi-classing is fine. [B]Feats and Skills[/B] PHB Feats and skills only [B]Alignment[/B] No evil characters. [B]Religion[/B] For the sake of simplicity, we'll say that the Elves of Evermere can adhere to the standard DnD pantheons (i.e. Ehlonna and Corellon would be appropriate). However, because of their close ties to the forest, many of the Elves in this region have a naturalist philosophy that is not dependent upon a diety. They view the Evermere as a spirit--a living spirit which they are a part of. Some of the Elves might be somewhat fanatical in this view, and these will tend to be the more radical and pro-isolationist members of the community. [B]Equipment[/B] Purchase up to 250gp in armor, weapons, equipment and sundries. The Elves of Evermere are a barter society, so you will not be carrying any coin at first. You might consider giving your PC some skill in a craft or profession to add to your bartering arsenal. However, the Sentinels are generally well-supported by the community and you shouldn’t go hungry (hopefully!). [B]Back-story[/B] I’ll hope to receive a good back-story for each PC, but please don’t post this back-story with your character stats. The PC’s will be a newly-formed team and a little bit of mystery is a good thing. Your back-story should be revealed naturally to the other PC’s through your actions and dialogue. A simple description of your character will suffice for now. I’ll arrange to get your full back-stories through email. That’s it! Let me know if you’re interested in playing, if you have any questions, and what sort of PC you might want to run. I fully intend on making this a long-term, very active game, so please don’t apply unless you are prepared to devote a bit of time and energy to it. [/QUOTE]
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3.5 – Sentinels of Evermere [FULL]
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