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<blockquote data-quote="Evilhalfling" data-source="post: 4763037" data-attributes="member: 16991"><p>I had a lot of issues with skills - here is my attempt to consolidate 3.5 skills </p><p></p><p>Skills: (not confirmed, but more consolidated skills should = fewer trained skills) </p><p>All trained skills are used at level +3 ranks.</p><p>Consolidation: </p><p>Acrobatics (Balance & Tumble) </p><p>Athletics (Jump, Climb & Swim), </p><p>Perception (Spot & Listen); </p><p>Thievery (Pick Pockets & Escape Artist), </p><p>Stealth (Hide & Move Silently) </p><p></p><p>Rogues get 6 trained skills</p><p>Rangers get 4 trained skills </p><p>Bonus skills = Int bonus-1. Having an 8 or 9 Int does not reduce # of trained skills. </p><p></p><p>Tier Skills: Athletics, Diplomacy, Perception, Stealth, Survival; 2 pick knowledge skills. </p><p> +2-3 to any untrained Tier skill with each tier (not including the common tier) </p><p>1 new language is learned at each tier. </p><p>Multi-classing adds 1 new trained skill. (or 2 if rogue/by DM discretion) </p><p>Starting skills must be chosen from class skills. No restrictions of Int Bonus or Skills learned with a feat. </p><p></p><p>Tiers:</p><p>these tiers are some what arbitrary, spell casters tiers are a level behind, because their big jumps in power come from learning new spell levels. </p><p>Tier skills are just what every competent adventurer picks up in a lifetime of violence, exploration and surprises.</p><p><em>Tier Skills: Athletics, Diplomacy, Perception, Stealth, Survival; 2 pick knowledge skills. </em></p><p>Tier Benefits:[sblock] </p><p>Common: None. </p><p>Heroic: +1 enhancement to all ability scores. +3 to all untrained Tier skills </p><p>...Non spell casters and limited casters reach heroic tier @ 7th level </p><p>...Full spell casters reach heroic tier @ 8th level.</p><p>Adept: +1 more enhancement to all ability scores, +2 to all untrained Tier skills. </p><p>...Non-spell casters and limited casters reach heroic tier @ 10th level </p><p>...Full spell casters reach heroic tier @ 11th level.</p><p>Paragon: As above & skill bonus applies to all untrained knowledge skills. + benefits </p><p>...Non-spell casters and limited casters reach heroic tier @ 13th level </p><p>...Full spell casters reach heroic tier @ 14th level.</p><p>Epic Tier: As above + other benefits </p><p>...Non-spell casters and limited casters reach heroic tier @ 17th level </p><p>...Full spell casters reach heroic tier @ 18th level. (Level 8 or better spells) </p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Evilhalfling, post: 4763037, member: 16991"] I had a lot of issues with skills - here is my attempt to consolidate 3.5 skills Skills: (not confirmed, but more consolidated skills should = fewer trained skills) All trained skills are used at level +3 ranks. Consolidation: Acrobatics (Balance & Tumble) Athletics (Jump, Climb & Swim), Perception (Spot & Listen); Thievery (Pick Pockets & Escape Artist), Stealth (Hide & Move Silently) Rogues get 6 trained skills Rangers get 4 trained skills Bonus skills = Int bonus-1. Having an 8 or 9 Int does not reduce # of trained skills. Tier Skills: Athletics, Diplomacy, Perception, Stealth, Survival; 2 pick knowledge skills. +2-3 to any untrained Tier skill with each tier (not including the common tier) 1 new language is learned at each tier. Multi-classing adds 1 new trained skill. (or 2 if rogue/by DM discretion) Starting skills must be chosen from class skills. No restrictions of Int Bonus or Skills learned with a feat. Tiers: these tiers are some what arbitrary, spell casters tiers are a level behind, because their big jumps in power come from learning new spell levels. Tier skills are just what every competent adventurer picks up in a lifetime of violence, exploration and surprises. [I]Tier Skills: Athletics, Diplomacy, Perception, Stealth, Survival; 2 pick knowledge skills. [/I] Tier Benefits:[sblock] Common: None. Heroic: +1 enhancement to all ability scores. +3 to all untrained Tier skills ...Non spell casters and limited casters reach heroic tier @ 7th level ...Full spell casters reach heroic tier @ 8th level. Adept: +1 more enhancement to all ability scores, +2 to all untrained Tier skills. ...Non-spell casters and limited casters reach heroic tier @ 10th level ...Full spell casters reach heroic tier @ 11th level. Paragon: As above & skill bonus applies to all untrained knowledge skills. + benefits ...Non-spell casters and limited casters reach heroic tier @ 13th level ...Full spell casters reach heroic tier @ 14th level. Epic Tier: As above + other benefits ...Non-spell casters and limited casters reach heroic tier @ 17th level ...Full spell casters reach heroic tier @ 18th level. (Level 8 or better spells) [/sblock] [/QUOTE]
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