Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
Playing the Game
Play by Post
[3.5] Answering the Call
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mark Chance" data-source="post: 4598860" data-attributes="member: 2795"><p>[sblock=OOC]</p><p>Menno made his second Fort save. <a href="http://invisiblecastle.com/roller/view/1866056/" target="_blank">1d20+1=16</a> Unfortunately, with his player incommunicado, Menno may end up being the first casualty of the impending danger.</p><p>[/sblock]</p><p></p><p>The adventurers press on, following the barrow's rise to the east. The forest grows more dense, tangled, and gloomier. Thick, twisted tree trunks with unnaturally misshapen limbs seem to warn off trespassers. The ground grows steeper as well, and soon the party is walking cautiously on a near constant decline.</p><p></p><p>After about an hour of slow going over rough terrain, the party finds itself most of the way up a steep ravine. The forest floor slopes sharply away, dropping nearly 100 feet into a narrow draw. Here and there, at varying heights on all sides of the ravine, the adventurers can see the black mouths of cave-like openings.</p><p></p><p>The sunlight is dim here, and the air feels heavy and dank. It is almost as if something evil is watching and waiting to pounce. On one bare, dead tree several a large vulture perches, gazing hungrily at the adventurers. A murder of crows rises croaking from within the ravine, the beat of their wings and their cries echoing and horrible.</p><p></p><p>The closest cave opens about 30 or so yards to the northwest and a few yards higher up the slope of the ravine. Others lie farther away and closer to the ravine's floor. Near the opening is a litter of rocks and dead wood, plus the gleaming white of the bones and skulls of animals...and men.</p></blockquote><p></p>
[QUOTE="Mark Chance, post: 4598860, member: 2795"] [sblock=OOC] Menno made his second Fort save. [url=http://invisiblecastle.com/roller/view/1866056/]1d20+1=16[/url] Unfortunately, with his player incommunicado, Menno may end up being the first casualty of the impending danger. [/sblock] The adventurers press on, following the barrow's rise to the east. The forest grows more dense, tangled, and gloomier. Thick, twisted tree trunks with unnaturally misshapen limbs seem to warn off trespassers. The ground grows steeper as well, and soon the party is walking cautiously on a near constant decline. After about an hour of slow going over rough terrain, the party finds itself most of the way up a steep ravine. The forest floor slopes sharply away, dropping nearly 100 feet into a narrow draw. Here and there, at varying heights on all sides of the ravine, the adventurers can see the black mouths of cave-like openings. The sunlight is dim here, and the air feels heavy and dank. It is almost as if something evil is watching and waiting to pounce. On one bare, dead tree several a large vulture perches, gazing hungrily at the adventurers. A murder of crows rises croaking from within the ravine, the beat of their wings and their cries echoing and horrible. The closest cave opens about 30 or so yards to the northwest and a few yards higher up the slope of the ravine. Others lie farther away and closer to the ravine's floor. Near the opening is a litter of rocks and dead wood, plus the gleaming white of the bones and skulls of animals...and men. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
[3.5] Answering the Call
Top