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[3.5] Answering the Call
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<blockquote data-quote="Mark Chance" data-source="post: 4777586" data-attributes="member: 2795"><p><strong>Reinforcements! (Round 2)</strong></p><p></p><p>Menno fires another of his seemingly endless beads of fire. It flies between the apes striking the point just behind them. The fiery explosion leaves one hobgoblin badly scorched on the floor and fills the air with the thick stench of burnt fur.</p><p></p><p>[sblock=Menno]Remember that areas of effect must start from a vertex. Menno's beads of fire affect four squares around a central point, affecting both apes and hobgoblin 1.[/sblock]</p><p></p><p>Lars steps forward to face the apes, face grim. "Prepare to die, beasts," he threatens. The paladin raises his battleaxe and brings it down powerfully upon the same ape Orinar is moving in to strike. Lars's clumsy strike clips the ape's shoulder, opening a bloody gash. With little choice left to the flee or fight question, Orinar roars a challenge and steps forward to engage the foremost ape. His greatsword slashes through the air, cutting into the hairy beast, which staggers and falls as the half-giant's weapon cleaves deep into its side. Kyl rushes forward, eager for the fight, but unable to get past Lars and Orinar into striking position.</p><p></p><p>"When you can, shift ranks!" he urges.</p><p></p><p>The remaining apes lashes out at Lars. Its powerful fist slams across his head, setting up a high-pitched ring in his ears. In the next instant, the ape's fanged maw clamps on his forearm. Flesh bruises as Lars yanks away from the beast's jaws.</p><p></p><p>The half-plate clad hobgoblin barks harsh orders. Both hobgoblins draw javelins, one hurling its weapon at Orinar. The half-giant handily blocks the missile with the blade of his greatsword. The other hobgoblin holds its javelin at the ready, as if waiting for the right moment to strike. The hobgoblin leader growls and points its own greatsword toward Orinar. Evil sounding words spill from its throat and a terrible dread tries to grip Orinar's fighting spirit.</p><p></p><p>[sblock=Orinar]</p><p>Please make a Will save versus DC 13 or be shaken (-2 penalty on attack rolls, saving throws, skill checks, and ability checks).</p><p>[/sblock]</p><p></p><p><em>OOC: Party actions are up again.</em></p><p></p><p>[sblock=Combat Box]</p><p>Initiative: Apes, Hobgobs, Menno, Lars, Orinar, Kyl</p><p>Lars: 2 lethal, 14 nonlethal. Ouch!</p><p>Orinar: 6 nonlethal.</p><p>Kyl: uninjured.</p><p>Menno: 1 lethal.</p><p>Apes: A1 down; A2 4 lethal.</p><p>Hobgobs: #1 down.</p><p><a href="http://www.enworld.org/forum/4601966-post1.html" target="_blank">Updated Map</a></p><p>[/sblock]</p><p></p><p>[sblock=Dice Rolls]</p><p>Reflex Saves: <a href="http://invisiblecastle.com/roller/view/2055473/" target="_blank">1d20+6=25, 1d20+6=16, 1d20+1=13</a>.</p><p>Ape 2 vs. Lars: <a href="http://invisiblecastle.com/roller/view/2055504/" target="_blank">1d20+5=9, 1d20+5=22, 1d20=15, 1d4+3=7, 1d4+3=5, 1d6+1=4</a>.</p><p>Javelin vs. Orinar: <a href="http://invisiblecastle.com/roller/view/2055520/" target="_blank">1d20+2=8, 1d6+1=6</a>.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Mark Chance, post: 4777586, member: 2795"] [b]Reinforcements! (Round 2)[/b] Menno fires another of his seemingly endless beads of fire. It flies between the apes striking the point just behind them. The fiery explosion leaves one hobgoblin badly scorched on the floor and fills the air with the thick stench of burnt fur. [sblock=Menno]Remember that areas of effect must start from a vertex. Menno's beads of fire affect four squares around a central point, affecting both apes and hobgoblin 1.[/sblock] Lars steps forward to face the apes, face grim. "Prepare to die, beasts," he threatens. The paladin raises his battleaxe and brings it down powerfully upon the same ape Orinar is moving in to strike. Lars's clumsy strike clips the ape's shoulder, opening a bloody gash. With little choice left to the flee or fight question, Orinar roars a challenge and steps forward to engage the foremost ape. His greatsword slashes through the air, cutting into the hairy beast, which staggers and falls as the half-giant's weapon cleaves deep into its side. Kyl rushes forward, eager for the fight, but unable to get past Lars and Orinar into striking position. "When you can, shift ranks!" he urges. The remaining apes lashes out at Lars. Its powerful fist slams across his head, setting up a high-pitched ring in his ears. In the next instant, the ape's fanged maw clamps on his forearm. Flesh bruises as Lars yanks away from the beast's jaws. The half-plate clad hobgoblin barks harsh orders. Both hobgoblins draw javelins, one hurling its weapon at Orinar. The half-giant handily blocks the missile with the blade of his greatsword. The other hobgoblin holds its javelin at the ready, as if waiting for the right moment to strike. The hobgoblin leader growls and points its own greatsword toward Orinar. Evil sounding words spill from its throat and a terrible dread tries to grip Orinar's fighting spirit. [sblock=Orinar] Please make a Will save versus DC 13 or be shaken (-2 penalty on attack rolls, saving throws, skill checks, and ability checks). [/sblock] [i]OOC: Party actions are up again.[/i] [sblock=Combat Box] Initiative: Apes, Hobgobs, Menno, Lars, Orinar, Kyl Lars: 2 lethal, 14 nonlethal. Ouch! Orinar: 6 nonlethal. Kyl: uninjured. Menno: 1 lethal. Apes: A1 down; A2 4 lethal. Hobgobs: #1 down. [url=http://www.enworld.org/forum/4601966-post1.html]Updated Map[/url] [/sblock] [sblock=Dice Rolls] Reflex Saves: [url=http://invisiblecastle.com/roller/view/2055473/]1d20+6=25, 1d20+6=16, 1d20+1=13[/url]. Ape 2 vs. Lars: [url=http://invisiblecastle.com/roller/view/2055504/]1d20+5=9, 1d20+5=22, 1d20=15, 1d4+3=7, 1d4+3=5, 1d6+1=4[/url]. Javelin vs. Orinar: [url=http://invisiblecastle.com/roller/view/2055520/]1d20+2=8, 1d6+1=6[/url]. [/sblock] [/QUOTE]
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