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General Tabletop Discussion
D&D Older Editions
3.5 Arcane Archer -- Nifft's Version!
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<blockquote data-quote="Nifft" data-source="post: 1199900" data-attributes="member: 6562"><p><strong>Epic Advancement</strong></p><p></p><p>HD: d6</p><p>Skill Points: 4 + Int bonus</p><p></p><p>21st: Greater Arrow Augmentation</p><p>22nd: --</p><p>23rd: Greater Arrow Augmentation</p><p>24th: Bonus Feat</p><p>25th: Greater Arrow Augmentation</p><p>26th: --</p><p>27th: Greater Arrow Augmentation</p><p>28th: Bonus Feat</p><p>29th: Greater Arrow Augmentation</p><p>30th: --</p><p></p><p><strong>Greater Arrow Augmentation</strong>: The Arcane Archer's arrows are even more powerful than before. Every time this ability is gained, the Arcane Archer may choose one ability from this list:</p><ul> <li data-xf-list-type="ul"><strong>Penetration:</strong> Choose one substance (Silver, Cold Iron, Adamantine), damage type (Slashing, Bludgeoning) or the Epic descriptor. Your arrows penetrate damage reduction as though they had the appropriate descriptor. <br /> </li> <li data-xf-list-type="ul"><strong>Enhanced Effect:</strong> The Epic Arcane Archer may upgrade a previously chosen effect as follows:<br /> * Flaming Burst -> Fiery Blast<br /> * Icy Burst -> Icy Blast<br /> * Shocking Burst -> Lightning Blast<br /> * Bane -> Dread <em>a wee tad overpowered?</em><br /> * Holy -> Holy Power<br /> * Axiomatic -> Lawful Power<br /> * Anarchic -> Chaotic Power<br /> * Unholy -> Unholy Power<br /> * Thundering -> Sonic Blast <em>some middle power needed?</em><br /> </li> <li data-xf-list-type="ul"><strong>Extra Effect:</strong> The Epic Arcane Archer's arrows gain one Effect or Effect Enhancement from the Arcane Archer's list of Enhanced Effect special abilities, or gains either the Wounding or Brilliant Energy special ability.</li> </ul><p></p><p> -- N</p></blockquote><p></p>
[QUOTE="Nifft, post: 1199900, member: 6562"] [b]Epic Advancement[/b] HD: d6 Skill Points: 4 + Int bonus 21st: Greater Arrow Augmentation 22nd: -- 23rd: Greater Arrow Augmentation 24th: Bonus Feat 25th: Greater Arrow Augmentation 26th: -- 27th: Greater Arrow Augmentation 28th: Bonus Feat 29th: Greater Arrow Augmentation 30th: -- [b]Greater Arrow Augmentation[/b]: The Arcane Archer's arrows are even more powerful than before. Every time this ability is gained, the Arcane Archer may choose one ability from this list: [list] [*][b]Penetration:[/b] Choose one substance (Silver, Cold Iron, Adamantine), damage type (Slashing, Bludgeoning) or the Epic descriptor. Your arrows penetrate damage reduction as though they had the appropriate descriptor. [*][b]Enhanced Effect:[/b] The Epic Arcane Archer may upgrade a previously chosen effect as follows: * Flaming Burst -> Fiery Blast * Icy Burst -> Icy Blast * Shocking Burst -> Lightning Blast * Bane -> Dread [i]a wee tad overpowered?[/i] * Holy -> Holy Power * Axiomatic -> Lawful Power * Anarchic -> Chaotic Power * Unholy -> Unholy Power * Thundering -> Sonic Blast [i]some middle power needed?[/i] [*][b]Extra Effect:[/b] The Epic Arcane Archer's arrows gain one Effect or Effect Enhancement from the Arcane Archer's list of Enhanced Effect special abilities, or gains either the Wounding or Brilliant Energy special ability. [/list] -- N [/QUOTE]
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