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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
[3.5] Archer changes
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<blockquote data-quote="Kai Lord" data-source="post: 841313" data-attributes="member: 3570"><p>What if the swordsman had a belt of Storm Giant Strength or a potion of Super Heroism? Seriously, what's the point in scrutinizing every fighting style with every possible combination of obscure magic weapons?</p><p></p><p>Sometimes the swordsman will do more damage and sometimes the archer will. <strong>There is nothing wrong with this.</strong> You can conduct that little pepsi challenge with two different wielders of almost any weapon and find...one guy will do more damage.</p><p></p><p>Archers <em>should</em> be respected, but they aren't invincible.</p><p></p><p>The character I play wields a Mighty Composite Longbow and a Bastard Sword, and half the time he uses his bow and the other half he uses....his sword! Trust me, the bow is not all powerful. Its great blasting enemies at range with a big old bow, but when the going gets up close and personal, which is <em>often</em>, sometimes two hands and a Power Attack is your best friend.</p><p></p><p>Cleave and Great Cleave can do wonders to make up for Rapid Shot.</p><p></p><p>I just don't see the problem. If I felt safe having my character adventure with nothing more than his bow, I might be inclined to think that archery is the end all, be all, of combat, but he wouldn't even <em>think</em> of joining any serious fray without his sword at his side, assuming he had the choice.</p></blockquote><p></p>
[QUOTE="Kai Lord, post: 841313, member: 3570"] What if the swordsman had a belt of Storm Giant Strength or a potion of Super Heroism? Seriously, what's the point in scrutinizing every fighting style with every possible combination of obscure magic weapons? Sometimes the swordsman will do more damage and sometimes the archer will. [b]There is nothing wrong with this.[/b] You can conduct that little pepsi challenge with two different wielders of almost any weapon and find...one guy will do more damage. Archers [i]should[/i] be respected, but they aren't invincible. The character I play wields a Mighty Composite Longbow and a Bastard Sword, and half the time he uses his bow and the other half he uses....his sword! Trust me, the bow is not all powerful. Its great blasting enemies at range with a big old bow, but when the going gets up close and personal, which is [i]often[/i], sometimes two hands and a Power Attack is your best friend. Cleave and Great Cleave can do wonders to make up for Rapid Shot. I just don't see the problem. If I felt safe having my character adventure with nothing more than his bow, I might be inclined to think that archery is the end all, be all, of combat, but he wouldn't even [i]think[/i] of joining any serious fray without his sword at his side, assuming he had the choice. [/QUOTE]
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[3.5] Archer changes
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