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[3.5] Archers nerfed! Meleers/Spellcasters rejoice!
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<blockquote data-quote="Left-handed Hummingbird" data-source="post: 912374" data-attributes="member: 268"><p>Gosh, people are fussing about the new DR. Remember that there are low-level spells that'll silver your weapon and what not. Personally, I couldn't be happier that DR is finally coming into play as something the players have to think about. In good old Basic D&D everybody brought with them a silver dagger as a secondary weapon. There isn't need for a Swiss Army Sword, but the materials of the weapons will just be a factor when getting new ones. A typical fighter won't necessarily have more weapons than usual, he or she has just made sure that those weapons he have makes him or her more versatile:</p><p></p><p>Adamantite, magic longsword</p><p>Cold-iron, holy flail</p><p>Silver dagger</p><p></p><p>It's not like adamantite have stopped working on all the creatures that doesn't have DR.</p></blockquote><p></p>
[QUOTE="Left-handed Hummingbird, post: 912374, member: 268"] Gosh, people are fussing about the new DR. Remember that there are low-level spells that'll silver your weapon and what not. Personally, I couldn't be happier that DR is finally coming into play as something the players have to think about. In good old Basic D&D everybody brought with them a silver dagger as a secondary weapon. There isn't need for a Swiss Army Sword, but the materials of the weapons will just be a factor when getting new ones. A typical fighter won't necessarily have more weapons than usual, he or she has just made sure that those weapons he have makes him or her more versatile: Adamantite, magic longsword Cold-iron, holy flail Silver dagger It's not like adamantite have stopped working on all the creatures that doesn't have DR. [/QUOTE]
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[3.5] Archers nerfed! Meleers/Spellcasters rejoice!
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