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[3.5] Archers nerfed! Meleers/Spellcasters rejoice!
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<blockquote data-quote="Murrdox" data-source="post: 917503" data-attributes="member: 10131"><p>How is the fact that archers now have to carry different arrows different from a fighter? You're talking about a DR change, not an Archer change.</p><p></p><p>If Demons all have DR/holy silver</p><p></p><p>Then the fighter needs a +1 Holy silver longsword to hurt it.</p><p>An Archer has MORE options. He can have a +1 Holy Longbow firing silvered arrows, OR, he can have a normal longbow firing +1 Holy silvered arrows.</p><p></p><p>If Devils have DR/Good</p><p></p><p>Then the fighter needs a +1 Good-Aligned weapon to hurt it.</p><p>An archer needs either a +1 Good bow, or +1 Good arrows.</p><p></p><p>Since things like "Holy" and such are bestowed on ammunition, it's not a requirement that all the ammunition be enchanted in different ways.</p><p></p><p>The Archer needs to store different bows and ammunition for different situations... similar to how Fighters and such will now most likely begin carrying different weapons for different situations. ONE weapon won't do it anymore, unless you can afford a +6 or 7 weapon to get all the bonuses you could possibly need.</p><p></p><p></p><p>If anything, this HELPS the Archer. He has more ways to customize his attack to beat DR than the Fighter does.</p></blockquote><p></p>
[QUOTE="Murrdox, post: 917503, member: 10131"] How is the fact that archers now have to carry different arrows different from a fighter? You're talking about a DR change, not an Archer change. If Demons all have DR/holy silver Then the fighter needs a +1 Holy silver longsword to hurt it. An Archer has MORE options. He can have a +1 Holy Longbow firing silvered arrows, OR, he can have a normal longbow firing +1 Holy silvered arrows. If Devils have DR/Good Then the fighter needs a +1 Good-Aligned weapon to hurt it. An archer needs either a +1 Good bow, or +1 Good arrows. Since things like "Holy" and such are bestowed on ammunition, it's not a requirement that all the ammunition be enchanted in different ways. The Archer needs to store different bows and ammunition for different situations... similar to how Fighters and such will now most likely begin carrying different weapons for different situations. ONE weapon won't do it anymore, unless you can afford a +6 or 7 weapon to get all the bonuses you could possibly need. If anything, this HELPS the Archer. He has more ways to customize his attack to beat DR than the Fighter does. [/QUOTE]
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[3.5] Archers nerfed! Meleers/Spellcasters rejoice!
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