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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
3.5 Best classes.
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<blockquote data-quote="Ahnehnois" data-source="post: 6090506" data-attributes="member: 17106"><p>In some cases that may be true, but I think you're underselling the alternatives.</p><p></p><p>In my healthcare example, I think many people would agree that a medical doctor is the "best" of the healthcare professions (and many would put doctors at or near the top of the heap for all possible career fields). Doctors have the most legal power and are generally in charge of the other professions, they have a long and noble history, and they are highly paid. And yet, I think it would be unfair to characterize nurses, physical therapists, psychologists, receptionists, administrators, janitors, or other people working in healthcare as lacking in talent, skill, or motivation. If anything, it may take more motivation to be a good nurse, given the limited opportunity for professional advancement, difficult work, tough hours, and low pay. And nurses, as anyone who's been to a hospital knows, are awfully important, even if they can't do the things doctors can do.</p><p></p><p>Similarly, D&D does not rely on equality of all participants. The DM is clearly the "best" player, and some character options (be they feats, classes, tactics, whatever) are clearly "better" than others. And yet, a good game experience derives from the full range of possibilities. Yes, you have a lot more control over your D&D character than you do over your life, but having a variety of different (and unequal) participants makes the game dynamic, unpredictable, and enjoyable.</p></blockquote><p></p>
[QUOTE="Ahnehnois, post: 6090506, member: 17106"] In some cases that may be true, but I think you're underselling the alternatives. In my healthcare example, I think many people would agree that a medical doctor is the "best" of the healthcare professions (and many would put doctors at or near the top of the heap for all possible career fields). Doctors have the most legal power and are generally in charge of the other professions, they have a long and noble history, and they are highly paid. And yet, I think it would be unfair to characterize nurses, physical therapists, psychologists, receptionists, administrators, janitors, or other people working in healthcare as lacking in talent, skill, or motivation. If anything, it may take more motivation to be a good nurse, given the limited opportunity for professional advancement, difficult work, tough hours, and low pay. And nurses, as anyone who's been to a hospital knows, are awfully important, even if they can't do the things doctors can do. Similarly, D&D does not rely on equality of all participants. The DM is clearly the "best" player, and some character options (be they feats, classes, tactics, whatever) are clearly "better" than others. And yet, a good game experience derives from the full range of possibilities. Yes, you have a lot more control over your D&D character than you do over your life, but having a variety of different (and unequal) participants makes the game dynamic, unpredictable, and enjoyable. [/QUOTE]
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