GodOfCheese
First Post
That argument makes me think of two possibilities:
A: You need darkvision for TB to work & it goes to your darkvision rangeor
B: The effect only works in areas of deeper darkness, even if it outside the range of darkvision or you don't have darkvision. Making a human blind in the dark but not Deeper Darkness. I'd liken it to torchlight at night, you can see what is in the light but not anything outside it.
I can't see A being right as there is no apparent reference within the ability's description requiring darkvision.
As for B.... it feels RAW right, but maybe I'm missing something important in the description (I don't have the book) because that really seems off to me.
AFAICT the class description is lacking something-- either a limit to the visual range, the explicit denial of such a limit, or the addition of "Darkvision __". To that end, 'A' makes sense to me, because it suggests the authors omitted "Darkvision __".
Plus, the wording says "in darkness of any kind, even deeper darkness", which implies non-magical darkness.
This would be easier if the See In Darkness ability were a standard special quality, indexed at the end of the book. :-(
Darkvision always has a limit. The special quality under discussion is see in darkness, however, which isn't darkvision and NEVER has a limit.
The word "NEVER" is a bit overblown here given that there aren't many instances of "see in darkness". I wish I had my Monster Manuals with me to look for others, but from my desk I have only the SRD. Can someone point me to another instance of See In Darkness for comparison? Or is it specific to Devils?
See In Darkness is NOT darkvision because:
1) See In Darkness works in magical darkness, whilst darkvision does not.
Far more importantly:
2) See in darkness is a supernatural special quality, whilst darkvision is an extraordinary one.
The Tenebrous vestige grants the see in darkness ability, NOT darkvision.
I noticed that too, which I found odd.
Devils can see in deeper darkness because they have the see in darkness special quality, not because they have darkvision. The former quality renders the latter (MOSTLY) redundant.
[...]
They're giving access to the see in darkness ability, which has no limit.
I agree that there's no specific assertion about limits to See in Darkness, but I'm not convinced that Devils have unlimited visual range in darkness (Deeper or otherwise). This all seems like it boils down to what "perfectly" means.
My previous post about the census on who-has-what-level-of-darkvision applies. If the authors had intended to let Devils see infinitely far in the dark, I'd have expected them to be more explicit about it.
I'm afraid neither of your explanations are correct: the reason that all devils have darkvision listed - even though it's redundant - is because they are outsiders. Outsiders have darkvision.
Ergo, darkvision is listed even though most of the time it doesn't matter because see in darkness is the better ability. However, there are circumstances in which either one can be applicable whilst the other is not.
It is important to list both (if they have both) because see in darkness - being a supernatural ability - will not function in an antimagic area, whilst darkvision - being an extraordinary ability - will. It is also important because certain spells, feats and class abilities based off polymorph will give you one type of ability but not the other.
Hope that clears it up![]()
Regardless of which way I jump on this, it DOES explain why Devils have both, and suggests some interesting tactics...