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(3.5) Campaigns I'd still like to play at some point
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<blockquote data-quote="Set" data-source="post: 4361703" data-attributes="member: 41584"><p>Sorcerer who generally tries to reshape the world into a medieval fantasy version of itself, with the various heroes re-imagined as supernatural champions, warriors and monsters, all working for him. He's been a Spider-man, X-Men and Avengers foe at various times.</p><p> </p><p></p><p> </p><p>I'd love to play a Legion of Super-Heroes sort of game, where there are 25+ heroes at the headquarters, and you end up playing different members of different mission teams at different times. I kinda love playing lots of different characters, rather than one for a long time, so this could be awesome.</p><p> </p><p>I'm also a fan of really extravagant settings. Al-Qadim and Kara-Tur both were amazingly cool, and I'd love to play around in either setting again.</p><p> </p><p>Any Scarred Lands game. (Any Trinity, Aberrant or Adventure! game, for that matter).</p><p> </p><p>Any Arcana Unearthed game where I get to play a Magister, Witch, Warmain, Greenblood, etc. and don't have to play an Akashic who gets to make a single skill roll (which the party Magister out-rolls her on), requires the entire party's collection of healing potions and magics to stay alive, and inflicts 5 pts of damage to a single mob after 4 combat-filled hours (during which the Magister did over 400 pts of damage by turning every single spell he had into some form of Heightened or Diminished Sorcerous Blast). Given how much I love half of the classes of that game, I feel cosmically ripped-off that my only experience with the game involved a skill-heavy character that sucked so hard stuck in a purely combat-driven set of encounters.</p></blockquote><p></p>
[QUOTE="Set, post: 4361703, member: 41584"] Sorcerer who generally tries to reshape the world into a medieval fantasy version of itself, with the various heroes re-imagined as supernatural champions, warriors and monsters, all working for him. He's been a Spider-man, X-Men and Avengers foe at various times. I'd love to play a Legion of Super-Heroes sort of game, where there are 25+ heroes at the headquarters, and you end up playing different members of different mission teams at different times. I kinda love playing lots of different characters, rather than one for a long time, so this could be awesome. I'm also a fan of really extravagant settings. Al-Qadim and Kara-Tur both were amazingly cool, and I'd love to play around in either setting again. Any Scarred Lands game. (Any Trinity, Aberrant or Adventure! game, for that matter). Any Arcana Unearthed game where I get to play a Magister, Witch, Warmain, Greenblood, etc. and don't have to play an Akashic who gets to make a single skill roll (which the party Magister out-rolls her on), requires the entire party's collection of healing potions and magics to stay alive, and inflicts 5 pts of damage to a single mob after 4 combat-filled hours (during which the Magister did over 400 pts of damage by turning every single spell he had into some form of Heightened or Diminished Sorcerous Blast). Given how much I love half of the classes of that game, I feel cosmically ripped-off that my only experience with the game involved a skill-heavy character that sucked so hard stuck in a purely combat-driven set of encounters. [/QUOTE]
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