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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
[3.5] - Can you Take 10 or Take 20 on a Hide check?
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<blockquote data-quote="FireLance" data-source="post: 1081340" data-attributes="member: 3424"><p>OK, this is how I would rule this. Use or ignore as you will.</p><p></p><p>1. Finding an "ideal" place to hide. The description of the Hide skill in PH p76 states that "Total cover or total concealment usually... obviates the need for a Hide check, since nothing can see you anyway." This would cover all cases where the character looks around to find something big to hide behind, and is a DM call. There is either a great big bed which you can scrunch up under or there isn't.</p><p></p><p>2. Hiding from someone. If a character is just trying to hide from someone, i.e. trying to avoid all interaction with him, and he has 2 minutes to spare, I'd allow him to take 20 on his Hide check. However, I'd also allow the searcher to take 20 on his Spot or Search check to find him.</p><p></p><p>3. Ambush, etc. If a character is hidden from someone, and he has anything less than total cover or total concealment, and he does anything other than stay hidden, e.g. attack, cast a spell, move, etc., I would call for another Hide check opposed by the other person's Spot to see if he notices.</p><p></p><p>The net result of these rules is, there is a slight advantage to ambushers, because they can take time to set up a good place to hide, and they would not be surprised unless they fail to notice opponents who have a high enough Spot check to notice them. However, when they attack, their opponents would not have to succeed at an insanely high Spot check to avoid being surprised.</p></blockquote><p></p>
[QUOTE="FireLance, post: 1081340, member: 3424"] OK, this is how I would rule this. Use or ignore as you will. 1. Finding an "ideal" place to hide. The description of the Hide skill in PH p76 states that "Total cover or total concealment usually... obviates the need for a Hide check, since nothing can see you anyway." This would cover all cases where the character looks around to find something big to hide behind, and is a DM call. There is either a great big bed which you can scrunch up under or there isn't. 2. Hiding from someone. If a character is just trying to hide from someone, i.e. trying to avoid all interaction with him, and he has 2 minutes to spare, I'd allow him to take 20 on his Hide check. However, I'd also allow the searcher to take 20 on his Spot or Search check to find him. 3. Ambush, etc. If a character is hidden from someone, and he has anything less than total cover or total concealment, and he does anything other than stay hidden, e.g. attack, cast a spell, move, etc., I would call for another Hide check opposed by the other person's Spot to see if he notices. The net result of these rules is, there is a slight advantage to ambushers, because they can take time to set up a good place to hide, and they would not be surprised unless they fail to notice opponents who have a high enough Spot check to notice them. However, when they attack, their opponents would not have to succeed at an insanely high Spot check to avoid being surprised. [/QUOTE]
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[3.5] - Can you Take 10 or Take 20 on a Hide check?
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