Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
3.5 Character Development help: Cleric turned Lyken
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="irdeggman" data-source="post: 4655484" data-attributes="member: 16285"><p>You gain when in animal or hybrid form (from your normal human stats)</p><p></p><p>+2 Str, +4 Dex and +4 Con it says your physical abilities are increased by the animal form's ability modifiers when in hygrid or animal form - I went to the stats for human and animal form to fidn the "differences")</p><p></p><p>You gain a +2 to Wis (all of the time)</p><p></p><p>You get low-light vision in all forms</p><p></p><p>You get scent in all forms</p><p></p><p>You get +2 d8 HD (it appears those are also in all forms) {The d8 is the standard monster HD, bet the werewolf table specifically lists them as +2d8 anyway}</p><p></p><p>For those 2 monster hit dice you get 2 + Int mod in skill points. You get the following as class skills for the monster HD: Handle Animal, Hide, Listen, Move Silently, Spot, Survival.</p><p></p><p>You also get Control Shape (see MM pg 303) as a class skill always (since your PC is aware of the condition now)</p><p></p><p>You get a +4 bonus to survival checks when tracking by scent in hybrid or animal form.</p><p></p><p>Your ECL is 13 = 7 (cleric) + 2 (rogue) + 2 HD (lycanthrope) + 2 LA</p><p></p><p>This moves your xp total up and you are now treated as a 13th character for advancement purposes. But your max skill ranks, character level based feats and ability score increases are only based on your HD (so you are an 11th level character for those purposes).</p><p></p><p>And yes work it out with your DM for how to "roll up" the monster level HD. It all depends on the standard used for your game, these are "regular HD" in that regards.</p><p></p><p>Note that the EL of the party has just jumped up based on your sudden advancement of 4 levels. That is the reason I really, really hate gaining templates in the middle of the game and choose to instead use the Savage Progression method (see the Wizards of the Coast Site for the articles on that subject. Basically they treat it ais a class level advancment which moves your character up gradually rather than suddenly. Ask the DM about this set of articles and see if he likes them or not.)</p><p></p><p><a href="http://www.wizards.com/default.asp?x=dnd/sp/20040117a" target="_blank">Savage Progressions: Ghost and Werewolf Template Classes</a></p></blockquote><p></p>
[QUOTE="irdeggman, post: 4655484, member: 16285"] You gain when in animal or hybrid form (from your normal human stats) +2 Str, +4 Dex and +4 Con it says your physical abilities are increased by the animal form's ability modifiers when in hygrid or animal form - I went to the stats for human and animal form to fidn the "differences") You gain a +2 to Wis (all of the time) You get low-light vision in all forms You get scent in all forms You get +2 d8 HD (it appears those are also in all forms) {The d8 is the standard monster HD, bet the werewolf table specifically lists them as +2d8 anyway} For those 2 monster hit dice you get 2 + Int mod in skill points. You get the following as class skills for the monster HD: Handle Animal, Hide, Listen, Move Silently, Spot, Survival. You also get Control Shape (see MM pg 303) as a class skill always (since your PC is aware of the condition now) You get a +4 bonus to survival checks when tracking by scent in hybrid or animal form. Your ECL is 13 = 7 (cleric) + 2 (rogue) + 2 HD (lycanthrope) + 2 LA This moves your xp total up and you are now treated as a 13th character for advancement purposes. But your max skill ranks, character level based feats and ability score increases are only based on your HD (so you are an 11th level character for those purposes). And yes work it out with your DM for how to "roll up" the monster level HD. It all depends on the standard used for your game, these are "regular HD" in that regards. Note that the EL of the party has just jumped up based on your sudden advancement of 4 levels. That is the reason I really, really hate gaining templates in the middle of the game and choose to instead use the Savage Progression method (see the Wizards of the Coast Site for the articles on that subject. Basically they treat it ais a class level advancment which moves your character up gradually rather than suddenly. Ask the DM about this set of articles and see if he likes them or not.) [url=http://www.wizards.com/default.asp?x=dnd/sp/20040117a]Savage Progressions: Ghost and Werewolf Template Classes[/url] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
3.5 Character Development help: Cleric turned Lyken
Top