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[3.5] Cohorts no longer gobble up party XP
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<blockquote data-quote="ThoughtBubble" data-source="post: 988122" data-attributes="member: 9723"><p>I didn't have a problem with the initial ruling. I've got a quazi cohort in the group currently, who fills out the skillset of the group fairly well, and one NPC who takes a smaller share of the expierence. I've got 5 PC's in the group. With the two NPC's factored in, each made 1478 xp. The NPCS made 739 and 369 exp. </p><p></p><p>If we take the NPC's out of the picture, the players each made 1700. While the difference isn't negligable, it's not a huge deal either. If there had only been the single cohort, the total would have been 1545. In this case, I don't think anyone in the party would object to losing 155 xp to gain a trustworthy scout and archer. Though that may be mitagted by the fact that I give out bonuses for various individual actions throught the game, and the minimum anyone obtained last session was 125.</p><p></p><p>The worst part had to simply be calculating out the shares. Until I got some spreadsheet software it was a pain. I ended up givng each of the PC's 2 shares, and the NPC's 1 each.</p><p></p><p>Though I have to say that overall, the ruling is probablly a bit easier to implement, if setup with more special cases. I'm not sure I like that.</p><p></p><p>Sorry to bore you with the numbers earlier, but they were sitting right there.</p></blockquote><p></p>
[QUOTE="ThoughtBubble, post: 988122, member: 9723"] I didn't have a problem with the initial ruling. I've got a quazi cohort in the group currently, who fills out the skillset of the group fairly well, and one NPC who takes a smaller share of the expierence. I've got 5 PC's in the group. With the two NPC's factored in, each made 1478 xp. The NPCS made 739 and 369 exp. If we take the NPC's out of the picture, the players each made 1700. While the difference isn't negligable, it's not a huge deal either. If there had only been the single cohort, the total would have been 1545. In this case, I don't think anyone in the party would object to losing 155 xp to gain a trustworthy scout and archer. Though that may be mitagted by the fact that I give out bonuses for various individual actions throught the game, and the minimum anyone obtained last session was 125. The worst part had to simply be calculating out the shares. Until I got some spreadsheet software it was a pain. I ended up givng each of the PC's 2 shares, and the NPC's 1 each. Though I have to say that overall, the ruling is probablly a bit easier to implement, if setup with more special cases. I'm not sure I like that. Sorry to bore you with the numbers earlier, but they were sitting right there. [/QUOTE]
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[3.5] Cohorts no longer gobble up party XP
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