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3.5 D&D or really 4.0!!!
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<blockquote data-quote="satori01" data-source="post: 1021759" data-attributes="member: 7859"><p>Would 1e Unearthed Arcana qualify as 1.5 or a new edition?</p><p></p><p>I would say the class changes in 3.5 are less than what happened in UA.</p><p></p><p>Square facings and the new DR are the big culprits of signifigant change in my book. Most of the changes fall under alterations.</p><p>Sure those alterations require time to learn, or relearn as the case may be, Call it D&D re-education camp <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I think many people forget how many rules were shed from 1e to 2e, because frankly most people didnt use them.</p><p></p><p>Weapon speed in 1e adjusted how many attacks you were entitled to in a round, if you werent wearing a helm you had a 1 in six chance of getting hit in the head by any succesful attack with deleterious effects, weapon versus armor adjustments were core rules not optional as in 2e, a fighter could have up to his level in attacks against 0 level opponets and so on and so forth.</p><p></p><p>2e was initially an attempt to streamline the often contradictory or hard to adjucate rules of 1e, basicaly they made the game more like how people really played it.</p><p></p><p>I remember a scenario in 1e were I had to try to calculate how many attacks a 5 level fighter in full plate mail armor wielding a dagger, specialized in said dagger, was entitled to against 3 0 level opponents, hmm 5 for the dagger speed plus 5 for his level plus his 2/1 attack base, let me just say it was sick.</p></blockquote><p></p>
[QUOTE="satori01, post: 1021759, member: 7859"] Would 1e Unearthed Arcana qualify as 1.5 or a new edition? I would say the class changes in 3.5 are less than what happened in UA. Square facings and the new DR are the big culprits of signifigant change in my book. Most of the changes fall under alterations. Sure those alterations require time to learn, or relearn as the case may be, Call it D&D re-education camp :) I think many people forget how many rules were shed from 1e to 2e, because frankly most people didnt use them. Weapon speed in 1e adjusted how many attacks you were entitled to in a round, if you werent wearing a helm you had a 1 in six chance of getting hit in the head by any succesful attack with deleterious effects, weapon versus armor adjustments were core rules not optional as in 2e, a fighter could have up to his level in attacks against 0 level opponets and so on and so forth. 2e was initially an attempt to streamline the often contradictory or hard to adjucate rules of 1e, basicaly they made the game more like how people really played it. I remember a scenario in 1e were I had to try to calculate how many attacks a 5 level fighter in full plate mail armor wielding a dagger, specialized in said dagger, was entitled to against 3 0 level opponents, hmm 5 for the dagger speed plus 5 for his level plus his 2/1 attack base, let me just say it was sick. [/QUOTE]
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