Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
[3.5] Death from above, via Treant?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Persiflage" data-source="post: 5252253" data-attributes="member: 73597"><p>For the win:</p><p></p><p></p><p></p><p>YES! Well, except for those rare occasions when you should. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>No, if we're back to D&D equivalencies it just flat-out doesn't take the damage, any more than a warhammer used to deliver a 100hp smack upside the head takes 100hp-worth-of-damage-minus-hardness. In D&Dland, a falling tree is an "object", and falling objects - like weapons - DO damage, not TAKE it. It's not until an attack is made <em>against</em> an object that the hardness rules are invoked... A boulder falling 100' and hitting the monk on the head is undamaged unless you house-rule otherwise, yet if that same monk is tough enough he can go right ahead and headbutt that boulder to rubble. So yeah, science applied to D&D is almost always ill-advised <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>My objections to the science, were to the <em>science</em>.</p><p></p><p>Ayup, agree totally: this is why I posted the rules objections to it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>You never get as far as invoking the falling rules, because you can only "hop up" onto an object, not into thin air. Likewise, the treant doesn't do damage as a falling object, because it isn't one.</p><p></p><p>If the OP is deliberately looking for MOAR CHEEZ through exploiting piffling rules technicalities despite already <em>playing a g*ddam Treant</em>, then I would suggest that their cheese-fu is weak... </p><p></p><p>Seriously, trying to exploit the jumping rules to do 70 points of damage against a single opponent with (minimum) two move actions? Small boys will follow you in gangs just to wave hedge-trimmers and jeer at you, and Mummy Treant will disown you and complain to anyone who'll listen that <em>she</em> always wanted a rose-bush instead.</p></blockquote><p></p>
[QUOTE="Persiflage, post: 5252253, member: 73597"] For the win: YES! Well, except for those rare occasions when you should. ;) No, if we're back to D&D equivalencies it just flat-out doesn't take the damage, any more than a warhammer used to deliver a 100hp smack upside the head takes 100hp-worth-of-damage-minus-hardness. In D&Dland, a falling tree is an "object", and falling objects - like weapons - DO damage, not TAKE it. It's not until an attack is made [I]against[/I] an object that the hardness rules are invoked... A boulder falling 100' and hitting the monk on the head is undamaged unless you house-rule otherwise, yet if that same monk is tough enough he can go right ahead and headbutt that boulder to rubble. So yeah, science applied to D&D is almost always ill-advised ;) My objections to the science, were to the [I]science[/I]. Ayup, agree totally: this is why I posted the rules objections to it :) You never get as far as invoking the falling rules, because you can only "hop up" onto an object, not into thin air. Likewise, the treant doesn't do damage as a falling object, because it isn't one. If the OP is deliberately looking for MOAR CHEEZ through exploiting piffling rules technicalities despite already [I]playing a g*ddam Treant[/I], then I would suggest that their cheese-fu is weak... Seriously, trying to exploit the jumping rules to do 70 points of damage against a single opponent with (minimum) two move actions? Small boys will follow you in gangs just to wave hedge-trimmers and jeer at you, and Mummy Treant will disown you and complain to anyone who'll listen that [I]she[/I] always wanted a rose-bush instead. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
[3.5] Death from above, via Treant?
Top