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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
[3.5] delaying and Movement
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<blockquote data-quote="Siuis" data-source="post: 5400262" data-attributes="member: 51622"><p>Situation: single combat. Enemy NPC is a match/slightly superior to PC, and they are fighting one-on-one. Then the NPC goes berserk. 2 more hits will drop the PC, but if they can hold out until the rage subsides, the battle is theirs.</p><p></p><p>The PC readies his action to move when the NPC attacks.</p><p>Enemy attacks, PC moves and his initiative is set to immediately before the enemies'.</p><p>Next round, the enemy moves to engage (or charges) the PC, who moves out of the way- enemy attack is wasted.</p><p>Next round, the enemy moves to engage (or charges) the PC, who moves out of the way- enemy attack is wasted.</p><p>Next round, the enemy moves to engage (or charges) the PC, who moves out of the way- enemy attack is wasted.</p><p></p><p>Now, technically this works, in game and IRL. DM was confused, used the delay action rules instead (PC initiative is set to new space- after the attacking enemy). Whatever, it will be talked about before the next game.</p><p>However, it occurs to me that doing this will provoke attacks of opportunity. Which means... This isn't a tactic at all- you're still getting hit, not attacking back, and doing nothing special to avoid the circumstances (the enemy would be denied iterative attacks from a high BaB anyway, unless the PC stood there to slug it out).</p><p>Am I missing something? Or is this clear-cut, case closed as far as the rules go?</p></blockquote><p></p>
[QUOTE="Siuis, post: 5400262, member: 51622"] Situation: single combat. Enemy NPC is a match/slightly superior to PC, and they are fighting one-on-one. Then the NPC goes berserk. 2 more hits will drop the PC, but if they can hold out until the rage subsides, the battle is theirs. The PC readies his action to move when the NPC attacks. Enemy attacks, PC moves and his initiative is set to immediately before the enemies'. Next round, the enemy moves to engage (or charges) the PC, who moves out of the way- enemy attack is wasted. Next round, the enemy moves to engage (or charges) the PC, who moves out of the way- enemy attack is wasted. Next round, the enemy moves to engage (or charges) the PC, who moves out of the way- enemy attack is wasted. Now, technically this works, in game and IRL. DM was confused, used the delay action rules instead (PC initiative is set to new space- after the attacking enemy). Whatever, it will be talked about before the next game. However, it occurs to me that doing this will provoke attacks of opportunity. Which means... This isn't a tactic at all- you're still getting hit, not attacking back, and doing nothing special to avoid the circumstances (the enemy would be denied iterative attacks from a high BaB anyway, unless the PC stood there to slug it out). Am I missing something? Or is this clear-cut, case closed as far as the rules go? [/QUOTE]
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[3.5] delaying and Movement
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