aboyd
Explorer
My DM has provided probably 100 plot hooks as well as 2 or 3 dozen long-standing enemies over the past year. Because our crew was low-level, we had few skills to track enemies, and rarely bested them in combat. We're about to hit 7th level, and I believe that opens up 4th level spells for clerics. This is where clerics start getting capable, but I could use some tips. I want to start taunting/tormenting my enemies from a distance, scrying them, invading their thoughts, etc. I know wizards get spells like whisper (although that's of limited range), but what do clerics get? I can use PHB & Spell Compendium. I found Circle Dance, but it's not very precise. Locate Object is OK but limited range. What other spells do you suggest for turning the tables and starting to take control?