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3.5 DnD Rogue discussion
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<blockquote data-quote="Lyrad8791" data-source="post: 6024108" data-attributes="member: 6680626"><p>Quick learner is the feat (from Ultimate Feats) which gives a character 1 more skill point per level, on top of any other bonuses they may already get (such as human bonus) but can only be taken at level one. </p><p></p><p>*Edit* "Benefit: You gain one bonus point every level" Then "Special: This bonus skill point stacks with the bonus point granted to humans. May only be taken at level one." *Edit*</p><p></p><p>Low Key is also a feat from Ultimate Feats and makes the character less memorable. It basically (as in the example from the book that I remember) is like the person you walked by on your way to the tavern, you don't remember what they looked like. Not because of some obscure reason other then they just didn't make a huge impression to you. </p><p></p><p>*Edit* I looked it up and found this. Low Key "Benefit: You gain a +2 bonus to all Disguise and Hide checks. You look so plain and normal that other tend to simply overlook your presence." Taken straight from the book.*Edit*</p><p></p><p>I will see if I can find which pages those two are on and give you them if needed. </p><p></p><p>Personally, I don't think I want to get more SA damage right off the bat. This character is more for roleplay then dps or powerhouse. The next feats I intend on taking (but not guaranteed) are Play Dead (it is what it sounds like really) which allows you to appear dead when you are analyzed for up to a set amount of minutes per con score or something. And the other is Night Owl which cuts the required time of sleeping and the like down by half, so for most that would be cutting it down to four hours a night. This does not affect spell preparation time though. </p><p></p><p>Now on the other hand, I have not looked through every feat out there or even all of those in the Ultimate Feats book, so there may be many more that would work better for this. Craven doesn't sound too bad though and I might pick it up at later levels if I have no others that supersede it.</p><p></p><p>Also I was thinking about taking the feat "Nymphs Kiss" but decided on quick learner instead. Nymphs Kiss gives +1 to all CHA checks which would be nice but I think that I would rather just get an item to increase that versus using one of my only feats for it. I am not sure but I think there might have been something else to that feat aswell but I am not sure.</p><p></p><p>I hope this clarified what you wanted to know.</p><p></p><p>Any other ideas?</p></blockquote><p></p>
[QUOTE="Lyrad8791, post: 6024108, member: 6680626"] Quick learner is the feat (from Ultimate Feats) which gives a character 1 more skill point per level, on top of any other bonuses they may already get (such as human bonus) but can only be taken at level one. *Edit* "Benefit: You gain one bonus point every level" Then "Special: This bonus skill point stacks with the bonus point granted to humans. May only be taken at level one." *Edit* Low Key is also a feat from Ultimate Feats and makes the character less memorable. It basically (as in the example from the book that I remember) is like the person you walked by on your way to the tavern, you don't remember what they looked like. Not because of some obscure reason other then they just didn't make a huge impression to you. *Edit* I looked it up and found this. Low Key "Benefit: You gain a +2 bonus to all Disguise and Hide checks. You look so plain and normal that other tend to simply overlook your presence." Taken straight from the book.*Edit* I will see if I can find which pages those two are on and give you them if needed. Personally, I don't think I want to get more SA damage right off the bat. This character is more for roleplay then dps or powerhouse. The next feats I intend on taking (but not guaranteed) are Play Dead (it is what it sounds like really) which allows you to appear dead when you are analyzed for up to a set amount of minutes per con score or something. And the other is Night Owl which cuts the required time of sleeping and the like down by half, so for most that would be cutting it down to four hours a night. This does not affect spell preparation time though. Now on the other hand, I have not looked through every feat out there or even all of those in the Ultimate Feats book, so there may be many more that would work better for this. Craven doesn't sound too bad though and I might pick it up at later levels if I have no others that supersede it. Also I was thinking about taking the feat "Nymphs Kiss" but decided on quick learner instead. Nymphs Kiss gives +1 to all CHA checks which would be nice but I think that I would rather just get an item to increase that versus using one of my only feats for it. I am not sure but I think there might have been something else to that feat aswell but I am not sure. I hope this clarified what you wanted to know. Any other ideas? [/QUOTE]
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