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D&D Older Editions, OSR, & D&D Variants
3.5 Druids - what to do about them?
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<blockquote data-quote="RaVan" data-source="post: 2428003" data-attributes="member: 16900"><p>IME (playing in a party with a 13th level Druid) the druid does indeed get a chance to really shine in at least one combat encounter a day. The last one by combining summon+animal growth for 3 Huge Dire Boars... that's a lot of goring. </p><p></p><p>However, that's a tough trick to get off in most situations, and there are only so many times you can try it. The other encounters of the day were controlled by other party members, usually the Ranger (the only fighter type in the group... it's an odd group). </p><p></p><p>If you're talking about balance then that seems pretty balanced to me. As each encounter is supposed to use up only so much of a party's resources, every party member should be able to shine in one encounter through the day and will probably play a supporting role in the rest. UN-balanced would mean they are consistantly the MVPc in every encounter. If that's the case then perhaps it's the player's skill (either in tactics or character creation) and not the class. Thinking that through a bit further, since PC's outnumber DM's usually 4 to 1, the odds of a PC being a better tactition then the DM are actually pretty good.</p><p></p><p>Seeing Druids in action, I'm going to conclude that unbalancing a druid is an act of a shrewd player and not the progression of the class as compared to any other. </p><p></p><p>~R</p></blockquote><p></p>
[QUOTE="RaVan, post: 2428003, member: 16900"] IME (playing in a party with a 13th level Druid) the druid does indeed get a chance to really shine in at least one combat encounter a day. The last one by combining summon+animal growth for 3 Huge Dire Boars... that's a lot of goring. However, that's a tough trick to get off in most situations, and there are only so many times you can try it. The other encounters of the day were controlled by other party members, usually the Ranger (the only fighter type in the group... it's an odd group). If you're talking about balance then that seems pretty balanced to me. As each encounter is supposed to use up only so much of a party's resources, every party member should be able to shine in one encounter through the day and will probably play a supporting role in the rest. UN-balanced would mean they are consistantly the MVPc in every encounter. If that's the case then perhaps it's the player's skill (either in tactics or character creation) and not the class. Thinking that through a bit further, since PC's outnumber DM's usually 4 to 1, the odds of a PC being a better tactition then the DM are actually pretty good. Seeing Druids in action, I'm going to conclude that unbalancing a druid is an act of a shrewd player and not the progression of the class as compared to any other. ~R [/QUOTE]
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3.5 Druids - what to do about them?
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