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<blockquote data-quote="Elder-Basilisk" data-source="post: 908999" data-attributes="member: 3146"><p>Right right right. So PCs won't be able to do all of the "broken" things anymore. Now, explain something to me:</p><p></p><p>How will any PC avoid being utterly destroyed by the revised pit fiend in hand to hand combat without "sky high ACs"? For that matter, how will they hit him? Even most fighter-type PCs will have trouble hitting his AC without significant stat-buffs. And the revised Pit Fiend doesn't look likely to have any trouble hitting any AC any PC could possibly get--even when power attacking.</p><p></p><p>How will any PC stand a chance of effecting the revised Pit Fiend with a spell (And note that the changes in disintegrate make the previous speculation about killing the Pit fiend in round 1 with a heightened disintegrate untenable--the revised Pit Fiend could even survive a max damage disintegrate assuming the attack hit, the wizard beat his spell resistance, and he failed his save) without "sky-high save DCs"?</p><p></p><p>In other words, how are PC abilities going to match up to high end monster abilities after all the nerfing?</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 908999, member: 3146"] Right right right. So PCs won't be able to do all of the "broken" things anymore. Now, explain something to me: How will any PC avoid being utterly destroyed by the revised pit fiend in hand to hand combat without "sky high ACs"? For that matter, how will they hit him? Even most fighter-type PCs will have trouble hitting his AC without significant stat-buffs. And the revised Pit Fiend doesn't look likely to have any trouble hitting any AC any PC could possibly get--even when power attacking. How will any PC stand a chance of effecting the revised Pit Fiend with a spell (And note that the changes in disintegrate make the previous speculation about killing the Pit fiend in round 1 with a heightened disintegrate untenable--the revised Pit Fiend could even survive a max damage disintegrate assuming the attack hit, the wizard beat his spell resistance, and he failed his save) without "sky-high save DCs"? In other words, how are PC abilities going to match up to high end monster abilities after all the nerfing? [/QUOTE]
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