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3.5 Dwarves Best Race?
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<blockquote data-quote="Elder-Basilisk" data-source="post: 927740" data-attributes="member: 3146"><p>IMO, this significantly unbalances the races unless humans, half-elves, and half-orcs either all get an additional bonus feat or get some weapon familiarities of their own (maybe bastard sword, double sword, dire flail, repeating crossbow, and spiked chain since, not having any other race's name by them, those are obviously human inventions <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> Actually, bastard sword and double sword would probably be sufficient and spiked chain would be over the top).</p><p></p><p>However, the real problem with this is that, by creating race based mechanical advantages to weapon choices, you'll see much less variety in the choice of weapons. Rather than seeing something like:</p><p> <u>Primary weapons</u></p><p>Composite Longbow 15%</p><p>Longsword 20%</p><p>Battle Axe 10%</p><p>Greatsword 23%</p><p>Greataxe 15%</p><p>Falchion 5%</p><p>Scimitar 5%</p><p>Heavy Pick 2%</p><p>Shortsword 5%</p><p>bastard sword 6%</p><p>Dwarven Waraxe 7%</p><p>Spiked Chain 6%</p><p>Morning Star 2%</p><p>Other 5%</p><p></p><p>and having that distribution fairly even across the races (although elven clerics and wizards bump the numbers for longswords and bows), you're more likely to see something like this:</p><p></p><p><u>Primary Weapons by Race</u></p><p><u>Dwarf</u></p><p>Waraxe 70%</p><p>Greatsword 10%</p><p>Morning Star 15%</p><p>Other 5%</p><p></p><p><u>Elf</u></p><p>Thinblade 60%</p><p>longsword 15%</p><p>composite longbow 20%</p><p>Other 5%</p><p></p><p>Etc. etc.</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 927740, member: 3146"] IMO, this significantly unbalances the races unless humans, half-elves, and half-orcs either all get an additional bonus feat or get some weapon familiarities of their own (maybe bastard sword, double sword, dire flail, repeating crossbow, and spiked chain since, not having any other race's name by them, those are obviously human inventions ;) Actually, bastard sword and double sword would probably be sufficient and spiked chain would be over the top). However, the real problem with this is that, by creating race based mechanical advantages to weapon choices, you'll see much less variety in the choice of weapons. Rather than seeing something like: [u]Primary weapons[/u] Composite Longbow 15% Longsword 20% Battle Axe 10% Greatsword 23% Greataxe 15% Falchion 5% Scimitar 5% Heavy Pick 2% Shortsword 5% bastard sword 6% Dwarven Waraxe 7% Spiked Chain 6% Morning Star 2% Other 5% and having that distribution fairly even across the races (although elven clerics and wizards bump the numbers for longswords and bows), you're more likely to see something like this: [u]Primary Weapons by Race[/u] [u]Dwarf[/u] Waraxe 70% Greatsword 10% Morning Star 15% Other 5% [u]Elf[/u] Thinblade 60% longsword 15% composite longbow 20% Other 5% Etc. etc. [/QUOTE]
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