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3.5 Dwarves Best Race?
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<blockquote data-quote="Kae'Yoss" data-source="post: 927986" data-attributes="member: 4134"><p>A free feat is much better than something that is predetermined, unless the latter is very versatile. </p><p></p><p>No, surely no additional free feat. It's better to give them something else, but something that fits.</p><p></p><p></p><p></p><p>No, at least not in D&D. And in many other worlds, it isn't the case either (not that they counted). </p><p></p><p>In D&D, humans are the standard every other race is defined by. They are absolutely versatile, and while they're seldom the best in something, they aren't the worst in it either. While you can give every other race certain traits that will hit the mark more often than not (elves being graceful, halflings being nomadic, drow being evil etc.) you cannot do that for humans. There is no Joe Average who represents the human as a whole, or even the majority.</p><p></p><p>And in most campaign settings, humans are the dominant race.</p><p></p><p></p><p></p><p></p><p>Because when you imagine the average dwarf, you see some kind of axe or hammer. When you see an elf, you see either a swordsman or an archer. Halflings we depict as sling-users. Humans? Could be anything, depending on what kind of human (as their ethnic groups are much more diverse as with other races, except maybe when subraces are involved). Whatever weapon you would take, it would be no more or no less appropriate.</p><p></p><p></p><p></p><p>I just got an Idea: Humans should get one exotic weapon as a martial weapon for free. Which one they can decide. Half-elves, being like humans in that matter, should get the same. Half-Orcs should follow their orc parents with that.</p><p></p><p></p><p></p><p>And those non-fighter elves make up a sizable part of the elven race. And bows and swords very often fit the character concept of elves. I have seen more elves with those weapons than with other ones.</p><p></p><p></p><p></p><p>Just take a look at the iconic characters. They are the examples on how these characters are pictured. Also, I have played D&D for some time and read a couple of novels. That's the pictures I usually get. And then, you can look at the favored weapons of the pantheon chiefs of the races, especially Corellon and Moradin, and on some of the racial PrC's.</p><p></p><p></p><p></p><p></p><p>What are mattocks if not hammers.</p><p></p><p></p><p></p><p>It has one extreme advantage: some people might want to play a dwarf with a warhammer (or maul).</p><p></p><p></p><p></p><p>I haven't seen a single dwarf with a greatsword. I have a barbarian with a marcurial greatsword, and once I played in a campaign where there was a quasi-chinese dwarven war-cleric with a longsword.</p><p></p><p></p><p></p><p>Not at all. If you like your crits more often, you take a greatsword, and if you like them more devastating, you take the axe. All the dwarf characters I knew decided for the latter. The players that played those were big dwarf fans and went for power over finesse, and that style practically dictates a weapon with a high crit multiplyer but small threat range - axes.</p><p></p></blockquote><p></p>
[QUOTE="Kae'Yoss, post: 927986, member: 4134"] A free feat is much better than something that is predetermined, unless the latter is very versatile. No, surely no additional free feat. It's better to give them something else, but something that fits. [B][/B] No, at least not in D&D. And in many other worlds, it isn't the case either (not that they counted). In D&D, humans are the standard every other race is defined by. They are absolutely versatile, and while they're seldom the best in something, they aren't the worst in it either. While you can give every other race certain traits that will hit the mark more often than not (elves being graceful, halflings being nomadic, drow being evil etc.) you cannot do that for humans. There is no Joe Average who represents the human as a whole, or even the majority. And in most campaign settings, humans are the dominant race. [B][/B] Because when you imagine the average dwarf, you see some kind of axe or hammer. When you see an elf, you see either a swordsman or an archer. Halflings we depict as sling-users. Humans? Could be anything, depending on what kind of human (as their ethnic groups are much more diverse as with other races, except maybe when subraces are involved). Whatever weapon you would take, it would be no more or no less appropriate. [B][/B] I just got an Idea: Humans should get one exotic weapon as a martial weapon for free. Which one they can decide. Half-elves, being like humans in that matter, should get the same. Half-Orcs should follow their orc parents with that. [B][/B] And those non-fighter elves make up a sizable part of the elven race. And bows and swords very often fit the character concept of elves. I have seen more elves with those weapons than with other ones. [B][/B] Just take a look at the iconic characters. They are the examples on how these characters are pictured. Also, I have played D&D for some time and read a couple of novels. That's the pictures I usually get. And then, you can look at the favored weapons of the pantheon chiefs of the races, especially Corellon and Moradin, and on some of the racial PrC's. [B][/B] What are mattocks if not hammers. [B][/B] It has one extreme advantage: some people might want to play a dwarf with a warhammer (or maul). [B][/B] I haven't seen a single dwarf with a greatsword. I have a barbarian with a marcurial greatsword, and once I played in a campaign where there was a quasi-chinese dwarven war-cleric with a longsword. [B][/B] Not at all. If you like your crits more often, you take a greatsword, and if you like them more devastating, you take the axe. All the dwarf characters I knew decided for the latter. The players that played those were big dwarf fans and went for power over finesse, and that style practically dictates a weapon with a high crit multiplyer but small threat range - axes. [B][/B] [/QUOTE]
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