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3.5 Dwarves
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<blockquote data-quote="bwgwl" data-source="post: 960145" data-attributes="member: 3876"><p>i would call "no movement penalty in medium and heavy armor" quite a large bonus, not a slight mitigation. the movement penalty in medium armor is the only thing keeping my 3.0 dwarf barbarian in light armor. with the barbarian fast movement ability, i've <em>just</em> caught up with the other PCs. to put on heavier armor would make me fall behind again. in 3.5, i can wear much heavier armor and still keep up with everyone. that's a big benefit.</p><p></p><p>as far as the weapon familiarity goes, it can be quite powerful.</p><p></p><p>in 3.0, for a dwarf fighter or barbarian to dual-wield dwarven waraxes, it would cost three feats (Ambi, TWF, Exotic WP). that's 2nd level if he's a fighter, 3rd if he's a barbarian <em>and</em> he needs at least a 15 Dex, which is hardly common among dwarf characters.</p><p></p><p>in 3.5, a dwarf fighter or barbarian can dual-wield dwarven waraxes with <em>one</em> feat (TWF) and he can do so at 1st level with no Dex prereq. that's quite a power-up.</p><p></p><p>and this is coming from a player that loves dwarves and is currently playing a dwarf PC. all i've seen of 3.5 dwarves is additional benefits; i haven't heard anything about any mitigating factors. so it looks like they received a big power-up in relation to the other races.</p></blockquote><p></p>
[QUOTE="bwgwl, post: 960145, member: 3876"] i would call "no movement penalty in medium and heavy armor" quite a large bonus, not a slight mitigation. the movement penalty in medium armor is the only thing keeping my 3.0 dwarf barbarian in light armor. with the barbarian fast movement ability, i've [i]just[/i] caught up with the other PCs. to put on heavier armor would make me fall behind again. in 3.5, i can wear much heavier armor and still keep up with everyone. that's a big benefit. as far as the weapon familiarity goes, it can be quite powerful. in 3.0, for a dwarf fighter or barbarian to dual-wield dwarven waraxes, it would cost three feats (Ambi, TWF, Exotic WP). that's 2nd level if he's a fighter, 3rd if he's a barbarian [i]and[/i] he needs at least a 15 Dex, which is hardly common among dwarf characters. in 3.5, a dwarf fighter or barbarian can dual-wield dwarven waraxes with [i]one[/i] feat (TWF) and he can do so at 1st level with no Dex prereq. that's quite a power-up. and this is coming from a player that loves dwarves and is currently playing a dwarf PC. all i've seen of 3.5 dwarves is additional benefits; i haven't heard anything about any mitigating factors. so it looks like they received a big power-up in relation to the other races. [/QUOTE]
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