Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
3.5 Dwarves
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Henry" data-source="post: 960187" data-attributes="member: 158"><p>My problem with the "dwarven bonuses" added to 3.5 is one of power creep.</p><p></p><p>As I understand it:</p><p></p><p>Humans get little to no change. Humans, with their skill bonus and their feat bonus, can stand pretty well on their own nowadays.</p><p></p><p>Half-elves gain a +2 to diplomacy and 1 other skill (sense motive?) to add to their bonuses to spot, listen, elven blood bonuses to enchantment saves, and multiclassing. Not the best, but not worthless, either.</p><p></p><p>Halflings do very well for themselves with their small stature and a suite of defensive bonuses.</p><p></p><p>Gnomes received some useful abilities, and have received a significant power-up, though not many would consider them too powerful.</p><p></p><p>Dwarves in 3E, however, were quite powerful to begin with. +2 to con, darkvision vs. nightvision, +2 stonecunning, +2 to poison AND spells, +1 to hit goblinoids, +4 dodge vs. giants, +2 to appraise metal or stone, +2 to craft metal or stone. Add to this a stability bonus, a familiarity with one quite powerful exotic weapon, and no move penalty for bulky armor, and you create a package of abilities that dwarfs (pun intended) the other races' abilities. I don't see the need to the addition of insult to injury posed by this.</p><p></p><p>Maybe the proof is in the playtesting, but it seems like something that will bring even more dwarven fighter multiclasses out of the woodwork than there are now.</p><p></p><p>Then again, getting the chance to play a mid-level Dwarven fighter/wizard two-handed wielding a Dwarven Waraxe and casting stilled spells like no tomorrow could be fun... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Henry, post: 960187, member: 158"] My problem with the "dwarven bonuses" added to 3.5 is one of power creep. As I understand it: Humans get little to no change. Humans, with their skill bonus and their feat bonus, can stand pretty well on their own nowadays. Half-elves gain a +2 to diplomacy and 1 other skill (sense motive?) to add to their bonuses to spot, listen, elven blood bonuses to enchantment saves, and multiclassing. Not the best, but not worthless, either. Halflings do very well for themselves with their small stature and a suite of defensive bonuses. Gnomes received some useful abilities, and have received a significant power-up, though not many would consider them too powerful. Dwarves in 3E, however, were quite powerful to begin with. +2 to con, darkvision vs. nightvision, +2 stonecunning, +2 to poison AND spells, +1 to hit goblinoids, +4 dodge vs. giants, +2 to appraise metal or stone, +2 to craft metal or stone. Add to this a stability bonus, a familiarity with one quite powerful exotic weapon, and no move penalty for bulky armor, and you create a package of abilities that dwarfs (pun intended) the other races' abilities. I don't see the need to the addition of insult to injury posed by this. Maybe the proof is in the playtesting, but it seems like something that will bring even more dwarven fighter multiclasses out of the woodwork than there are now. Then again, getting the chance to play a mid-level Dwarven fighter/wizard two-handed wielding a Dwarven Waraxe and casting stilled spells like no tomorrow could be fun... :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
3.5 Dwarves
Top