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D&D Older Editions, OSR, & D&D Variants
3.5 E, older D&D and Pathfinder. What do D&D vets think of pathfinder
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<blockquote data-quote="SuperGnome" data-source="post: 5223943" data-attributes="member: 17297"><p>Love these threads...</p><p></p><p>Played since late summer of '87.</p><p>Basic D&D from Red to Gold box</p><p>2nd Ed</p><p>3.x</p><p>4.x</p><p></p><p>I won't go on about Basic since it's exactly that.</p><p></p><p>2e - I played it enough that combat got old. It fits (probably established) my idea of what a fantasy RPG should be and reinforced what I always thought cool fantasy to be. It was easier to envision combat since you didn't have to think in squares and what not. It was nice and brutal.</p><p></p><p>3e - Really opened up the game as far as player options, but the rules for everything approach made it a bit of a labor to run. All the conditions were different, there were all these special circumstances, and playing only once or twice a month it was hard for me to keep it all in meh noggin. It reinforced canon, cleaned up a lot of ambiguous mess with class progression, kept the spirit of D&D.</p><p></p><p>4e - Character generation bores me to no end, and I used to really enjoy that. They just made up new crap to throw in for whiz-bang effect. They threw in rules, ideas and powers that just don't make sense. It's easier to run, but it's D&D only in brand. It's almost nothing like the game I love. That being said, my players liked it for the powers so I've been running a 4e game since it came out. For me, it's just sort of soulless. I can't get the same feeling out of it. I'll say it again, it's just a different game. If you consider 4e, you might as well consider every other non-WotC \ TSR game out there.</p><p></p><p>Pathfinder - Read through the final beta pdf. It did clean up some things, and if I could get my players to run something non 4e, that's the way I'd go. I wish I could stick to 3.5 as the feel is exactly what I love about D&D, but power creep from supplements kind of caused some issues.</p></blockquote><p></p>
[QUOTE="SuperGnome, post: 5223943, member: 17297"] Love these threads... Played since late summer of '87. Basic D&D from Red to Gold box 2nd Ed 3.x 4.x I won't go on about Basic since it's exactly that. 2e - I played it enough that combat got old. It fits (probably established) my idea of what a fantasy RPG should be and reinforced what I always thought cool fantasy to be. It was easier to envision combat since you didn't have to think in squares and what not. It was nice and brutal. 3e - Really opened up the game as far as player options, but the rules for everything approach made it a bit of a labor to run. All the conditions were different, there were all these special circumstances, and playing only once or twice a month it was hard for me to keep it all in meh noggin. It reinforced canon, cleaned up a lot of ambiguous mess with class progression, kept the spirit of D&D. 4e - Character generation bores me to no end, and I used to really enjoy that. They just made up new crap to throw in for whiz-bang effect. They threw in rules, ideas and powers that just don't make sense. It's easier to run, but it's D&D only in brand. It's almost nothing like the game I love. That being said, my players liked it for the powers so I've been running a 4e game since it came out. For me, it's just sort of soulless. I can't get the same feeling out of it. I'll say it again, it's just a different game. If you consider 4e, you might as well consider every other non-WotC \ TSR game out there. Pathfinder - Read through the final beta pdf. It did clean up some things, and if I could get my players to run something non 4e, that's the way I'd go. I wish I could stick to 3.5 as the feel is exactly what I love about D&D, but power creep from supplements kind of caused some issues. [/QUOTE]
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3.5 E, older D&D and Pathfinder. What do D&D vets think of pathfinder
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