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[3.5] Eldritch knight abilities?
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<blockquote data-quote="Mike Sullivan" data-source="post: 992293" data-attributes="member: 9824"><p>I don't know the Spellsword well, so I won't comment on its power level. If it's over-weak, it should obviously be brought up-to-par.</p><p></p><p>I will speak to the role of PrC's in general: They are supposed to add a flavourful, interesting role to the game (ideally one which is codified in the game <em>world</em>), which can not be trivially reproduced through standard multiclassing. If a PrC happens to overlap <em>slightly</em> with a multiclassing niche, that's supposed to be coincidence, and the PrC should occupy a narrower role.</p><p></p><p>Thus, no, the Spellsword is not supposed to prop up a poor multiclass option.</p><p></p><p>The EK is not a good PrC, because it is not designed to do the things that a PrC does. Instead, it is supposed to serve as a systems patch for a failed multiclassing role.</p><p></p><p>As such, the EK fails in its duty, the less generic and more flavourful that it gets.</p><p></p><p></p><p></p><p>No, what I want is an effective Fighter/Wizard. Not an "effective member of a particular order of martial magic users from the Southwest corner of D'ran who use the philosophical beliefs about their ancestor spirits as the cornerstone to their fighting style," a frikkin' effective Fighter/Wizard. Period. End of story. Why is that so difficult for you to grasp?</p><p></p><p>I acknowledge that some GM's, of course, feel that Fighter/Wizard <em>shouldn't</em> be an effective multiclass, but I'm not playing with them. I'm playing in a game that sees no reason why it shouldn't be just as reasonable a choice, with tradeoffs and ups and downs, for a Fighter level 7 to take his next level as a Fighter, as a Rogue, or as a Wizard, or for a Rogue 2/Sorcerer 2 to take his next level as Fighter, Rogue, or Sorcerer.</p><p></p><p>"Normal" Prestige classes, with idiosyncratic style and flavor, may or may not have a place in my game, but they do NOT fill the role of patching multiclassing. Multiclassing patches should be as generic as multiclassing, because <em>that's what they're trying to replace</em>.</p><p></p><p>Now. I actually would go with a different clunky, lame patch (a variant of the one that Will mentioned), rather than the Eldritch Knight/Mystic Theurge/Arcane Trickster patch that 3.5 presents, because for all that the "virtual spellcasting levels" are a clunky, lame patch, they're a more versatile one than the "generic PrC's patch."</p><p></p><p>But none of that means that the generic PrC's "ought" to be regular PrC's.</p></blockquote><p></p>
[QUOTE="Mike Sullivan, post: 992293, member: 9824"] I don't know the Spellsword well, so I won't comment on its power level. If it's over-weak, it should obviously be brought up-to-par. I will speak to the role of PrC's in general: They are supposed to add a flavourful, interesting role to the game (ideally one which is codified in the game [i]world[/i]), which can not be trivially reproduced through standard multiclassing. If a PrC happens to overlap [i]slightly[/i] with a multiclassing niche, that's supposed to be coincidence, and the PrC should occupy a narrower role. Thus, no, the Spellsword is not supposed to prop up a poor multiclass option. The EK is not a good PrC, because it is not designed to do the things that a PrC does. Instead, it is supposed to serve as a systems patch for a failed multiclassing role. As such, the EK fails in its duty, the less generic and more flavourful that it gets. No, what I want is an effective Fighter/Wizard. Not an "effective member of a particular order of martial magic users from the Southwest corner of D'ran who use the philosophical beliefs about their ancestor spirits as the cornerstone to their fighting style," a frikkin' effective Fighter/Wizard. Period. End of story. Why is that so difficult for you to grasp? I acknowledge that some GM's, of course, feel that Fighter/Wizard [i]shouldn't[/i] be an effective multiclass, but I'm not playing with them. I'm playing in a game that sees no reason why it shouldn't be just as reasonable a choice, with tradeoffs and ups and downs, for a Fighter level 7 to take his next level as a Fighter, as a Rogue, or as a Wizard, or for a Rogue 2/Sorcerer 2 to take his next level as Fighter, Rogue, or Sorcerer. "Normal" Prestige classes, with idiosyncratic style and flavor, may or may not have a place in my game, but they do NOT fill the role of patching multiclassing. Multiclassing patches should be as generic as multiclassing, because [i]that's what they're trying to replace[/i]. Now. I actually would go with a different clunky, lame patch (a variant of the one that Will mentioned), rather than the Eldritch Knight/Mystic Theurge/Arcane Trickster patch that 3.5 presents, because for all that the "virtual spellcasting levels" are a clunky, lame patch, they're a more versatile one than the "generic PrC's patch." But none of that means that the generic PrC's "ought" to be regular PrC's. [/QUOTE]
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