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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
[3.5] Eldritch knight abilities?
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<blockquote data-quote="LokiDR" data-source="post: 996439" data-attributes="member: 6239"><p>I have confused you, and I'm sorry for that.  But my original statements were "EK is boring" and I am sticking to that.  I think ASF reduction is one of the best ways to make it more interesting.  I was trying to show how this is not going to unbalance the class and allows more versitility (what you seemed to want).  It would be the best choice for flavor, not the only one.</p><p></p><p></p><p>Significant?  ASF reduction of 10% would allow you to wear mirthral chain and not suffer penalties.  That would be the same AC as mage armor.  Ya, broken.  I don't think toughness (yes, one of the weakest feats) and ASF reduction is the same.  But bards can not cast in armor without penalty, and clerics always could.  Allowing the EK to replace a daily buff with a cheap item is far from overly powerful.</p><p></p><p>Mike, you don't understand me, but I don't care.  This is more for others reading this and my piece of mind.  If I can't get a point accross or my arguement wanders, I need to revise how I write.  I don't think the "strawman" arguement is that at all.  It shows that abilites could be added to the class and keep it balanced.  So why not add something to the class to make it more versitile, more interesting, and not break the class?  The fact that something isn't there is laziness, IMO.</p><p></p><p></p><p>No straight class rogue will ever be as good at hiding as a shadow dancer.  Specialization.  Wizards don't have much martial potential.  Expansion.  Without PrC you are limited to what the core classes are capable of, which is a limit.  Against isn't the right word, limiting is better.</p><p></p><p></p><p>Your feeling about PrC does not match what the designers have stated is their intent.  Group specific, specialization, and improve poor multiclass options.  </p><p></p><p></p><p>If they are wholly optional, why are they adding more to the core rules?  Better yet, why do you care if I hate the EK?</p><p></p><p></p><p>I have yet to meet a DM in person who hates the idea of PrC.  Given the number and range of DMs I have met, I would say your "large number" make a small percent.  Why design for them?</p><p></p><p></p><p>I apparently didn't explain it very well, so I appearently need to restate it.</p></blockquote><p></p>
[QUOTE="LokiDR, post: 996439, member: 6239"] I have confused you, and I'm sorry for that. But my original statements were "EK is boring" and I am sticking to that. I think ASF reduction is one of the best ways to make it more interesting. I was trying to show how this is not going to unbalance the class and allows more versitility (what you seemed to want). It would be the best choice for flavor, not the only one. Significant? ASF reduction of 10% would allow you to wear mirthral chain and not suffer penalties. That would be the same AC as mage armor. Ya, broken. I don't think toughness (yes, one of the weakest feats) and ASF reduction is the same. But bards can not cast in armor without penalty, and clerics always could. Allowing the EK to replace a daily buff with a cheap item is far from overly powerful. Mike, you don't understand me, but I don't care. This is more for others reading this and my piece of mind. If I can't get a point accross or my arguement wanders, I need to revise how I write. I don't think the "strawman" arguement is that at all. It shows that abilites could be added to the class and keep it balanced. So why not add something to the class to make it more versitile, more interesting, and not break the class? The fact that something isn't there is laziness, IMO. No straight class rogue will ever be as good at hiding as a shadow dancer. Specialization. Wizards don't have much martial potential. Expansion. Without PrC you are limited to what the core classes are capable of, which is a limit. Against isn't the right word, limiting is better. Your feeling about PrC does not match what the designers have stated is their intent. Group specific, specialization, and improve poor multiclass options. If they are wholly optional, why are they adding more to the core rules? Better yet, why do you care if I hate the EK? I have yet to meet a DM in person who hates the idea of PrC. Given the number and range of DMs I have met, I would say your "large number" make a small percent. Why design for them? I apparently didn't explain it very well, so I appearently need to restate it. [/QUOTE]
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[3.5] Eldritch knight abilities?
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