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General Tabletop Discussion
D&D Older Editions
[3.5] Epic level progression
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<blockquote data-quote="Eternalknight" data-source="post: 1016160" data-attributes="member: 1075"><p>Well, it seems that in the 3.5 update booklet they say that the 'epic level progressions for the core classes remain the same...)'. As far as I am concerned, this is just plain wrong. So, here is my new epic level progression for the core classes.</p><p></p><p>BARBARIAN</p><p>21 - Trap sense +7</p><p>22 - Damage reduction 6/-</p><p>23</p><p>24 - Rage 7/day, trap sense +8, bonus feat</p><p>25 - Damage reduction 7/-</p><p>26</p><p>27 - Trap sense +9</p><p>28 - Rage 8/day. damage reduction 8/-, bonus feat</p><p>29</p><p>30 - Trap Sense +10</p><p></p><p>BARD</p><p>21</p><p>22</p><p>23 - Bonus feat</p><p>24</p><p>25</p><p>26 - Inspire courage +5, bonus feat</p><p>27</p><p>28</p><p>29 - Bonus feat</p><p>30</p><p></p><p>CLERIC</p><p>No change</p><p></p><p>DRUID</p><p>No change</p><p></p><p>FIGHTER</p><p>No change</p><p></p><p>MONK</p><p>21 - Speed +70</p><p>22</p><p>23</p><p>24 - Speed +80</p><p>25 - AC bonus +5, bonus feat</p><p>26</p><p>27 - Speed +90</p><p>28</p><p>29</p><p>30 - Speed +100, AC bonus +6, bonus feat</p><p></p><p>PALADIN</p><p>21 - Remove disease 6/week</p><p>22</p><p>23 - Bonus feat</p><p>24 - Remove disease 7/week</p><p>25 - Smite evil 6/day</p><p>26 - Bonus feat</p><p>27 - Remove disease 8/week</p><p>28</p><p>29 - Bonus feat</p><p>30 - Remove disease 9/week, smite evil 7/day</p><p></p><p>RANGER</p><p>No change</p><p></p><p>ROGUE</p><p>21 - Trap sense +7, sneak attack +11d6</p><p>22</p><p>23 - Sneak attack +12d6</p><p>24 Trap sense +8, bonus feat</p><p>25 - Sneak attack +13d6</p><p>26</p><p>27 - Trap sense +9, sneak attack +14d6</p><p>28 - Bonus feat</p><p>29 - Sneak attack +15d6</p><p>30 - Trap sense +10</p><p></p><p>SORCERER</p><p>No change</p><p></p><p>WIZARD</p><p>No change</p></blockquote><p></p>
[QUOTE="Eternalknight, post: 1016160, member: 1075"] Well, it seems that in the 3.5 update booklet they say that the 'epic level progressions for the core classes remain the same...)'. As far as I am concerned, this is just plain wrong. So, here is my new epic level progression for the core classes. BARBARIAN 21 - Trap sense +7 22 - Damage reduction 6/- 23 24 - Rage 7/day, trap sense +8, bonus feat 25 - Damage reduction 7/- 26 27 - Trap sense +9 28 - Rage 8/day. damage reduction 8/-, bonus feat 29 30 - Trap Sense +10 BARD 21 22 23 - Bonus feat 24 25 26 - Inspire courage +5, bonus feat 27 28 29 - Bonus feat 30 CLERIC No change DRUID No change FIGHTER No change MONK 21 - Speed +70 22 23 24 - Speed +80 25 - AC bonus +5, bonus feat 26 27 - Speed +90 28 29 30 - Speed +100, AC bonus +6, bonus feat PALADIN 21 - Remove disease 6/week 22 23 - Bonus feat 24 - Remove disease 7/week 25 - Smite evil 6/day 26 - Bonus feat 27 - Remove disease 8/week 28 29 - Bonus feat 30 - Remove disease 9/week, smite evil 7/day RANGER No change ROGUE 21 - Trap sense +7, sneak attack +11d6 22 23 - Sneak attack +12d6 24 Trap sense +8, bonus feat 25 - Sneak attack +13d6 26 27 - Trap sense +9, sneak attack +14d6 28 - Bonus feat 29 - Sneak attack +15d6 30 - Trap sense +10 SORCERER No change WIZARD No change [/QUOTE]
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[3.5] Epic level progression
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