D&D 3E/3.5 [3.5] Fiend-Blooded. What spells to take?

Particle_Man

Explorer
Fiend-Blooded allows a sorcerer to add extra spells to their spells known list if the spells are either Fire, Necromancy, Illusion or Enchantment spells. They can be from any spell list, even divine ones. Assuming I want to avoid Evil spells, what would be good spells to take for the 5th, 6th, 7th, 8th and 9th level slots?
 

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Favor of the Martyr (Necromancy, Pal 4) grants a ton of immunities and is great for not becoming dazed after a Celerity.
 

Snowsong - Frostburn, level 6 bard spell (enchantment), is a great choice. All allies within 30' get +4 Charisma, +4 To hit, and +4 AC, as well as fast healing 1, resistance to cold 15, and +1d6 cold damage per hit. It lasts 10 min/level allowing everyone to automatically heal up after a fight without wasting resources, AND it gimps enemy casters. Overall, what's not to like about it?
 

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