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3.5 forsaker
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<blockquote data-quote="Cheiromancer" data-source="post: 2718102" data-attributes="member: 141"><p>A forsaker with a vow of poverty would seem guilty of "double dipping". If's he's been compensated for not having magic items from a feat, he shouldn't also receive compensation from a prestige class.</p><p></p><p>Probably what you want to do is to make a non-exalted variant of the vow of poverty. The prereqs could be the same as the Forsaker class, but the benefits would be less. After all, a forsaker can have non-magical equipment. You would have to decide whether adamantine or mithral armor or weapons would be permitted- it might be that these metals are "too magical." If these items are available to the forsaker you would have to scale back the benefits of the forsaker feat.</p><p></p><p>The cool thing about having a forsaker feat is that you could have a number of different kinds of characters; a forsaker barbarian, a forsaker rogue, a forsaker fighter. This would allow you to have complementary abilities in an all-forsaker party.</p><p></p><p>The threads talk a lot about the problems raised by a forsaker. Disruptive to party if other party members use magic, can't go on many kinds of adventures (extraplanar, underwater, etc.). It might be better to just have a VoP Barbarian. Or, better yet, play a Mage Slayer (which is the 3.5 prestige class closest to the Forsaker).</p><p></p><p>If you just want an antimagical flavor to a character, try to devise a feat whose benefits balance the following disadvantages: the character can never willingly fail a saving throw (except for harmless spells), and items using a slot (like belts, gloves, etc.) or requiring a command word do not function. Such a character could roleplay hatred and distrust of magic, but could still drink a potion of <em>water breathing</em> if necessary.</p></blockquote><p></p>
[QUOTE="Cheiromancer, post: 2718102, member: 141"] A forsaker with a vow of poverty would seem guilty of "double dipping". If's he's been compensated for not having magic items from a feat, he shouldn't also receive compensation from a prestige class. Probably what you want to do is to make a non-exalted variant of the vow of poverty. The prereqs could be the same as the Forsaker class, but the benefits would be less. After all, a forsaker can have non-magical equipment. You would have to decide whether adamantine or mithral armor or weapons would be permitted- it might be that these metals are "too magical." If these items are available to the forsaker you would have to scale back the benefits of the forsaker feat. The cool thing about having a forsaker feat is that you could have a number of different kinds of characters; a forsaker barbarian, a forsaker rogue, a forsaker fighter. This would allow you to have complementary abilities in an all-forsaker party. The threads talk a lot about the problems raised by a forsaker. Disruptive to party if other party members use magic, can't go on many kinds of adventures (extraplanar, underwater, etc.). It might be better to just have a VoP Barbarian. Or, better yet, play a Mage Slayer (which is the 3.5 prestige class closest to the Forsaker). If you just want an antimagical flavor to a character, try to devise a feat whose benefits balance the following disadvantages: the character can never willingly fail a saving throw (except for harmless spells), and items using a slot (like belts, gloves, etc.) or requiring a command word do not function. Such a character could roleplay hatred and distrust of magic, but could still drink a potion of [I]water breathing[/I] if necessary. [/QUOTE]
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