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[3.5] High level damage spells
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<blockquote data-quote="Al" data-source="post: 1025376" data-attributes="member: 2486"><p>Sure, but fewer monsters will be vulnerable, and more PC classes have good Fort saves than Reflex saves.</p><p></p><p> </p><p></p><p>If you count Evasion as having two good Reflex saves (for argument's sake), then the Fort/Ref thing just about balances out...but hardly an argument to make a spell a higher level.</p><p></p><p> </p><p></p><p>You won't have to 'worry' about hitting invisible or hidden enemies, enemies with Spell Turning or similar effects, enemies round the corner...targeted cuts both ways, particularly at high levels.</p><p></p><p> </p><p></p><p>...which, presumably, also cuts both ways (since you could have Spell Focus: Evocation).</p><p></p><p> </p><p></p><p>Except for undead, constructs and certain other monsters who are simply totally immune to it.</p><p></p><p>All in all, Horrid Wilting was a good and solid 8th level spell with 20d8 damage as a (nonepic) cap. With d6s, however, it's lame. Consider that at 15th level, HW does 15d6, whilst a Cone of Cold does identical damage for three levels lower. Consider that a Flame Strike, at *four* levels lower, does a comparable level of damage- if maximised, it does nearly twice as much, still at a level lower. DBF has a similar damage scaling at one level lower, and a nifty timer effect. Basically, I'm keeping HW with the d8s.</p></blockquote><p></p>
[QUOTE="Al, post: 1025376, member: 2486"] Sure, but fewer monsters will be vulnerable, and more PC classes have good Fort saves than Reflex saves. If you count Evasion as having two good Reflex saves (for argument's sake), then the Fort/Ref thing just about balances out...but hardly an argument to make a spell a higher level. You won't have to 'worry' about hitting invisible or hidden enemies, enemies with Spell Turning or similar effects, enemies round the corner...targeted cuts both ways, particularly at high levels. ...which, presumably, also cuts both ways (since you could have Spell Focus: Evocation). Except for undead, constructs and certain other monsters who are simply totally immune to it. All in all, Horrid Wilting was a good and solid 8th level spell with 20d8 damage as a (nonepic) cap. With d6s, however, it's lame. Consider that at 15th level, HW does 15d6, whilst a Cone of Cold does identical damage for three levels lower. Consider that a Flame Strike, at *four* levels lower, does a comparable level of damage- if maximised, it does nearly twice as much, still at a level lower. DBF has a similar damage scaling at one level lower, and a nifty timer effect. Basically, I'm keeping HW with the d8s. [/QUOTE]
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[3.5] High level damage spells
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