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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
3.5 HR – Codex Gigas
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<blockquote data-quote="nonsi256" data-source="post: 5028069" data-attributes="member: 86164"><p>You got it correct.</p><p></p><p></p><p></p><p>Handwaves are quite satisfying as far as encumbrance goes. I even encourage it in the "<strong>Good DMing Thumb Rules</strong>" spoiler.</p><p></p><p></p><p></p><p>There's always supposed to be some sort of a tradeoff - the indecision between the options. Take longsword vs. bastardsword for instance. Either you go for speed of attack and low ACPs or you go for the AC and power sunder/disarm (the dmg diff is too negligible to be a factor anyway).</p><p>You might also swap tactics according to your BAB if you're willing to pay the feat toll for alleviating armor penalties</p><p>This is exactly the result I was aiming at.</p><p></p><p></p><p></p><p>It's not about hurting 2H-ers, but to balance 2H style vs. the others. Also, don't forget that a solid hit from a 2H weapon can easily amount to 2 solid hits from a 1H weapon.</p><p></p><p></p><p></p><p>My Hexblade and your Ranger/Paladin could benefit just as the Warrior/Fighter.</p><p></p><p></p><p></p><p>I didn't dig too deeply into the epic realm. Given it doesn't offer new stuff using my rules, I find it quite an uninteresting territory. As for 3.0e's epic rules - they're totally uninspiring in my taste. All they did was to inflate the names (awesome this and devastating that) and the stat boosts, and to create totally wacky magic, using obscure and complicated rules.</p></blockquote><p></p>
[QUOTE="nonsi256, post: 5028069, member: 86164"] You got it correct. Handwaves are quite satisfying as far as encumbrance goes. I even encourage it in the "[B]Good DMing Thumb Rules[/B]" spoiler. There's always supposed to be some sort of a tradeoff - the indecision between the options. Take longsword vs. bastardsword for instance. Either you go for speed of attack and low ACPs or you go for the AC and power sunder/disarm (the dmg diff is too negligible to be a factor anyway). You might also swap tactics according to your BAB if you're willing to pay the feat toll for alleviating armor penalties This is exactly the result I was aiming at. It's not about hurting 2H-ers, but to balance 2H style vs. the others. Also, don't forget that a solid hit from a 2H weapon can easily amount to 2 solid hits from a 1H weapon. My Hexblade and your Ranger/Paladin could benefit just as the Warrior/Fighter. I didn't dig too deeply into the epic realm. Given it doesn't offer new stuff using my rules, I find it quite an uninteresting territory. As for 3.0e's epic rules - they're totally uninspiring in my taste. All they did was to inflate the names (awesome this and devastating that) and the stat boosts, and to create totally wacky magic, using obscure and complicated rules. [/QUOTE]
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3.5 HR – Codex Gigas
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