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Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
[3.5] Improved Feint
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<blockquote data-quote="Li Shenron" data-source="post: 1026375" data-attributes="member: 1465"><p>And maybe a simple Skill Focus (Bluff) or, if you prefer, Persuasive would become a more useful feat if you use this tactic a lot. It seems anyway that against a Figther of your same level, you have on the average about 50% chance of succeeding the feint (if you maxed out Bluff, and he doesn't have Sense Motive - which is not very typical for fighter types, except maybe Paladins and not all). I think it's good: when you give up a second attack (at -5) you already have +4d6 damage if you win the faint. If you are attacking a Wiz/Sor you have much a better chance.</p><p></p><p>I wasn't considering Power Attack very much. If I play a Rogue, I will probably put her lowest score in Str; Weapon Finesse (damn it can't be taken at level 1 <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f621.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":mad:" title="Mad :mad:" data-smilie="4"data-shortname=":mad:" /> ) compensates for melee attacks and Sneak attack for damage. Improved Initiative and Improved Feint may increased a lot the number of Sneak Attack you are doing per encounter.</p><p>PA may not be available at alll if Str<13, and even if it is the Rogue has already quite a low total attack bonus and it gets difficult to hit.</p><p></p><p>Now, if you have a Figther/Rogue, this can be very different <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Li Shenron, post: 1026375, member: 1465"] And maybe a simple Skill Focus (Bluff) or, if you prefer, Persuasive would become a more useful feat if you use this tactic a lot. It seems anyway that against a Figther of your same level, you have on the average about 50% chance of succeeding the feint (if you maxed out Bluff, and he doesn't have Sense Motive - which is not very typical for fighter types, except maybe Paladins and not all). I think it's good: when you give up a second attack (at -5) you already have +4d6 damage if you win the faint. If you are attacking a Wiz/Sor you have much a better chance. I wasn't considering Power Attack very much. If I play a Rogue, I will probably put her lowest score in Str; Weapon Finesse (damn it can't be taken at level 1 :mad: ) compensates for melee attacks and Sneak attack for damage. Improved Initiative and Improved Feint may increased a lot the number of Sneak Attack you are doing per encounter. PA may not be available at alll if Str<13, and even if it is the Rogue has already quite a low total attack bonus and it gets difficult to hit. Now, if you have a Figther/Rogue, this can be very different :) [/QUOTE]
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[3.5] Improved Feint
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