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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
(3.5) Improved trip, two weapons
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<blockquote data-quote="Vegepygmy" data-source="post: 5563226" data-attributes="member: 40109"><p>If you use the full attack option, you get one attack for every 5 or fraction of 5 BAB. These attacks can be made with any weapon (including unarmed strike) you have "in hand." So if you are holding a longsword in one hand and a dagger in the other, and you full attack at +11/+6/+1 BAB, you can swing the longsword at +11, kick somebody at +6, and throw the dagger at +1.</p><p> </p><p>Does that answer your question?</p><p> </p><p>Now, if you are using the <em>weapon itself</em> (not just your BAB) to get an extra attack, you're using the Two-Weapon Fighting rules, and you can't swap an unarmed strike for the off-hand attack you gained <em>because</em> you TWFed. So, using the same example as before (longsword and dagger, no TWF feat), you'd be full attacking at +7 with your longsword (+11 BAB, -4 penalty to regular attack for TWF), kicking at +2 (+6 BAB, -4 penalty to regular attack for TWF), stabbing with the dagger at -3 (+1 BAB, -4 penalty to regular attack for TWF), and using the extra off-hand attack you gained by TWFing to throw the dagger at +3 (+11 BAB, -8 penalty to off-hand attack for TWF). Any of the first three attacks can be made with any weapon you want; the last one <em>has to be with the dagger,</em> because choosing to use the dagger is what allowed you to make that extra off-hand attack <em>at all.</em></p><p> </p><p>Correct. You'd get your regular attack at -4 (+0 BAB, -4 penalty to regular attack for TWF) and your off-hand unarmed strike at -8 (+0 BAB, -8 penalty to off-hand attack for TWF).</p><p> </p><p>[/quote=Flarlarlar]Soooo... if you attack with main hand, and then do a leg-sweep which manages to trip... then... I... um... I'm going to put this smily here <img src="http://www.enworld.org/forum/images/smilies/nervous.png" class="smilie" loading="lazy" alt=":heh:" title="Nervous Laugh :heh:" data-shortname=":heh:" /></p></blockquote><p>In this case, because the only reason you got to do that leg-sweep was that you chose to attack with an off-hand weapon, you're stuck using the off-hand weapon to follow up.</p><p>[/QUOTE]</p>
[QUOTE="Vegepygmy, post: 5563226, member: 40109"] If you use the full attack option, you get one attack for every 5 or fraction of 5 BAB. These attacks can be made with any weapon (including unarmed strike) you have "in hand." So if you are holding a longsword in one hand and a dagger in the other, and you full attack at +11/+6/+1 BAB, you can swing the longsword at +11, kick somebody at +6, and throw the dagger at +1. Does that answer your question? Now, if you are using the [I]weapon itself[/I] (not just your BAB) to get an extra attack, you're using the Two-Weapon Fighting rules, and you can't swap an unarmed strike for the off-hand attack you gained [I]because[/I] you TWFed. So, using the same example as before (longsword and dagger, no TWF feat), you'd be full attacking at +7 with your longsword (+11 BAB, -4 penalty to regular attack for TWF), kicking at +2 (+6 BAB, -4 penalty to regular attack for TWF), stabbing with the dagger at -3 (+1 BAB, -4 penalty to regular attack for TWF), and using the extra off-hand attack you gained by TWFing to throw the dagger at +3 (+11 BAB, -8 penalty to off-hand attack for TWF). Any of the first three attacks can be made with any weapon you want; the last one [I]has to be with the dagger,[/I] because choosing to use the dagger is what allowed you to make that extra off-hand attack [I]at all.[/I] Correct. You'd get your regular attack at -4 (+0 BAB, -4 penalty to regular attack for TWF) and your off-hand unarmed strike at -8 (+0 BAB, -8 penalty to off-hand attack for TWF). [/quote=Flarlarlar]Soooo... if you attack with main hand, and then do a leg-sweep which manages to trip... then... I... um... I'm going to put this smily here :heh:[/QUOTE]In this case, because the only reason you got to do that leg-sweep was that you chose to attack with an off-hand weapon, you're stuck using the off-hand weapon to follow up. [/QUOTE]
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(3.5) Improved trip, two weapons
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