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[3.5] In-game explanations for the revision
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<blockquote data-quote="Paladin" data-source="post: 993958" data-attributes="member: 263"><p><strong>[PLAIN][FR] Blame it on Archwizards![/PLAIN]</strong></p><p></p><p>In the Realms, the new way things work could easily be blamed on the Shadovar and Shar herself. In the <em>Return of the Archwizards</em> trilogy there's definitely enough evidence that the Shadow Weave interacting with the Weave can have unexpected, even disastrous, consequences. Speaking of that...</p><p></p><p>****Some Spoilers for <em>Return of the Archwizards</em>****</p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p>Spoiler space....</p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p>Perhaps when Shar got back the Karsestone from Malik, something she did with it caused the Shadow Weave to grow in power and Mystra had to change the Weave slightly to compensate. Now some magicks have changed power levels or schools of magic, some no longer work, some others work better, some don't last as long - some last longer, bringing back the dead is much harder (more expensive), etc. </p><p></p><p>Other Gods decided to change things to help with the new magic structure, releasing secrets and different training techniques to their followers: </p><p></p><p><strong>Paladins</strong> received the ability to smite more foes and the ability to summon their mounts; </p><p><strong>Rangers</strong> learned new ways to fight the growing threat of evil released by the Shadovar; </p><p><strong>Sorcerers</strong> learned how to "unlearn" their older, weaker spells and replace them with more useful ones; </p><p><strong>Bards</strong> learned the same trick from the sorcerers and became more well rounded, and learned some new spells; </p><p><strong>Fighters</strong> developed even more fighting techniques; </p><p><strong>Monks</strong> developed better, more versatile, training programs; </p><p><strong>Wizards</strong> didn't really develop any new techniques - they're figuring out all the changes to the Weave - it could take a while; </p><p><strong>Clerics</strong> have realized greater healing potential (mass cure spells) and know they'll have a harder time bringing back the dead - along with figuring out the other changes to their prayers; </p><p><strong>Druids</strong> saw changes in their spells and were granted the ability to summon their nature friends spontaneously; </p><p><strong>Barbarians</strong> trained harder, developing their abilities earlier; </p><p><strong>Rogues</strong> learned new, better, ways to pick the pockets of all these others while they were learning all of this new stuff. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p><strong>Psions</strong> and <strong>Psychic Warriors</strong> are apparenly slow studies and will have to wait until April to notice anything happened. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Also, the Dwarven Gods realized that their people didn't know how to use weapons named after them correctly and were too slow in armor, so they helped them out by speeding up their stumpy legs, and teaching them to use waraxes and urgroshes properly! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>Anyway - that's how I'm handling it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Paladin, post: 993958, member: 263"] [b][PLAIN][FR] Blame it on Archwizards![/PLAIN][/b] In the Realms, the new way things work could easily be blamed on the Shadovar and Shar herself. In the [i]Return of the Archwizards[/i] trilogy there's definitely enough evidence that the Shadow Weave interacting with the Weave can have unexpected, even disastrous, consequences. Speaking of that... ****Some Spoilers for [i]Return of the Archwizards[/i]**** Spoiler space.... Perhaps when Shar got back the Karsestone from Malik, something she did with it caused the Shadow Weave to grow in power and Mystra had to change the Weave slightly to compensate. Now some magicks have changed power levels or schools of magic, some no longer work, some others work better, some don't last as long - some last longer, bringing back the dead is much harder (more expensive), etc. Other Gods decided to change things to help with the new magic structure, releasing secrets and different training techniques to their followers: [b]Paladins[/b] received the ability to smite more foes and the ability to summon their mounts; [b]Rangers[/b] learned new ways to fight the growing threat of evil released by the Shadovar; [b]Sorcerers[/b] learned how to "unlearn" their older, weaker spells and replace them with more useful ones; [b]Bards[/b] learned the same trick from the sorcerers and became more well rounded, and learned some new spells; [b]Fighters[/b] developed even more fighting techniques; [b]Monks[/b] developed better, more versatile, training programs; [b]Wizards[/b] didn't really develop any new techniques - they're figuring out all the changes to the Weave - it could take a while; [b]Clerics[/b] have realized greater healing potential (mass cure spells) and know they'll have a harder time bringing back the dead - along with figuring out the other changes to their prayers; [b]Druids[/b] saw changes in their spells and were granted the ability to summon their nature friends spontaneously; [b]Barbarians[/b] trained harder, developing their abilities earlier; [b]Rogues[/b] learned new, better, ways to pick the pockets of all these others while they were learning all of this new stuff. ;) [b]Psions[/b] and [b]Psychic Warriors[/b] are apparenly slow studies and will have to wait until April to notice anything happened. ;) Also, the Dwarven Gods realized that their people didn't know how to use weapons named after them correctly and were too slow in armor, so they helped them out by speeding up their stumpy legs, and teaching them to use waraxes and urgroshes properly! :p Anyway - that's how I'm handling it. :D [/QUOTE]
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