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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
[3.5] Invisibility and AoOs
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<blockquote data-quote="Varmose" data-source="post: 6017894" data-attributes="member: 6666956"><p>This is a very DM-interpretation oriented situation because AoOs are very situational. As a DM here's what I would allow (thanks everyone's helpful comments).</p><p></p><p>PCs get AoOs only against a pinpointed foe who is moving through threatened squares on terrain that makes tracks. </p><p></p><p>A) pinpointed; made really freaking high spot or listen, glitterdust, threw some flour on the invisible attacker ect. </p><p>B) for now I am only counting moving through squares because other AoOs are more situational. I might allow some others after a bit of thought. </p><p>C) the terrain must be conducive to making tracks (woodland leaves, grass, snow, filthy street ect) which would allow characters to not only pinpoint the enemie's location but track the enemy's footsteps as it moves. Flying creatures and enemies not on "trackable" terrain (clean street, iced over floor, ect) will be completely immune to AoOs. </p><p></p><p>I almost had a TPK from a single freaking CR 4 pixie! Flying + Greater Invisibility + sleep arrows = DEATH!</p></blockquote><p></p>
[QUOTE="Varmose, post: 6017894, member: 6666956"] This is a very DM-interpretation oriented situation because AoOs are very situational. As a DM here's what I would allow (thanks everyone's helpful comments). PCs get AoOs only against a pinpointed foe who is moving through threatened squares on terrain that makes tracks. A) pinpointed; made really freaking high spot or listen, glitterdust, threw some flour on the invisible attacker ect. B) for now I am only counting moving through squares because other AoOs are more situational. I might allow some others after a bit of thought. C) the terrain must be conducive to making tracks (woodland leaves, grass, snow, filthy street ect) which would allow characters to not only pinpoint the enemie's location but track the enemy's footsteps as it moves. Flying creatures and enemies not on "trackable" terrain (clean street, iced over floor, ect) will be completely immune to AoOs. I almost had a TPK from a single freaking CR 4 pixie! Flying + Greater Invisibility + sleep arrows = DEATH! [/QUOTE]
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[3.5] Invisibility and AoOs
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