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3.5 - Is your game better?
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<blockquote data-quote="Archade" data-source="post: 1128129" data-attributes="member: 7654"><p>I bought the 3.5 books when they came out, and to be honest, I prefer the updated rules.</p><p></p><p>Do I find the changeover issues a headache? Sure! I'm running COTSQ right now, and I'm converting monsters, traps, and tactics on the go. In fact, I have probably spent as much time converting as playing.</p><p></p><p>But I do find the rules more balanced, clearer, and easier for my players. I did get 200+ new pages of stuff that I appreciate. Some of the new stuff is quirky, but no more quirky than Haste or the old monster advancement rules. They'll be grudgingly tolerated, phased out or house-ruled over as we go. </p><p></p><p>My players, after an initial grumble over bull's strength, haste, and stacking critical modifiers, have adjusted smoothly to the new rules. And a month or two later, they're admitting they don't even miss the old spells that were powered down, and are having just as much fun, if not more.</p><p></p><p>Besides, what's $100 every few years on your hobby? How much does a gaming session cost? Zilch. That's pretty good bang for your buck. Sure WOTC is trying to be very profitable - good for them. But as for my personal gaming experience, I think 3.5 was worth it. I've got lots of game systems sitting on my shelf (AD&D ad nauseum, HERO, Paranoia, Stormbringer, Call of Cthulu, Dr Who, FASAs Star Trek, West End Games Star Wars, Harnmaster, Twilight 2000, Traveller, Gear Krieg) that have gotten a little or a lot of game time, and I think my money has been well spent on the latest incarnation of D&D.</p><p></p><p>Don't start on 4E. I don't even want to hear that for 5 years ... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":rolleyes:" title="Roll eyes :rolleyes:" data-smilie="11"data-shortname=":rolleyes:" /></p></blockquote><p></p>
[QUOTE="Archade, post: 1128129, member: 7654"] I bought the 3.5 books when they came out, and to be honest, I prefer the updated rules. Do I find the changeover issues a headache? Sure! I'm running COTSQ right now, and I'm converting monsters, traps, and tactics on the go. In fact, I have probably spent as much time converting as playing. But I do find the rules more balanced, clearer, and easier for my players. I did get 200+ new pages of stuff that I appreciate. Some of the new stuff is quirky, but no more quirky than Haste or the old monster advancement rules. They'll be grudgingly tolerated, phased out or house-ruled over as we go. My players, after an initial grumble over bull's strength, haste, and stacking critical modifiers, have adjusted smoothly to the new rules. And a month or two later, they're admitting they don't even miss the old spells that were powered down, and are having just as much fun, if not more. Besides, what's $100 every few years on your hobby? How much does a gaming session cost? Zilch. That's pretty good bang for your buck. Sure WOTC is trying to be very profitable - good for them. But as for my personal gaming experience, I think 3.5 was worth it. I've got lots of game systems sitting on my shelf (AD&D ad nauseum, HERO, Paranoia, Stormbringer, Call of Cthulu, Dr Who, FASAs Star Trek, West End Games Star Wars, Harnmaster, Twilight 2000, Traveller, Gear Krieg) that have gotten a little or a lot of game time, and I think my money has been well spent on the latest incarnation of D&D. Don't start on 4E. I don't even want to hear that for 5 years ... :rolleyes: [/QUOTE]
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