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Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
3.5 Magic Item changes
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<blockquote data-quote="Philip" data-source="post: 984851" data-attributes="member: 10993"><p>Some more changes, many expected, some of them quite surprising and shocking:</p><p></p><p><strong>Helm of Underwater Action</strong>: Wow! gone up from 24,000 gp. to 57,000 gp.</p><p></p><p><strong>Helm of Brilliance</strong>: a description of what happens to the gems if the helm overloads and detonates is added: fireballs are centered on the wearer, walls of fire extend outward in a random direction, prismatic sprays hit random targets within range (including wearer). Maybe employ it as a self-destruct device by sending a summoned creature with it out to your nemesis?</p><p></p><p><strong>Gem of Seeing</strong>: use limited to 30 minutes a day (from unlimited).</p><p></p><p><strong>Eyes of Doom</strong>: no more Eyebite, Fear (DC 16) instead.</p><p></p><p><strong>Elixers</strong>: are now Wondrous Items and not potions.</p><p></p><p><strong>Greater Cloak of Displacement</strong>: Aaack! Now only works for up to 15 rounds per day (from permanent). Needs command word to active. Still costs 50,000 gp. Talk about nerfing! And the Lesser Cloak does not have a time limit! This cannot be, what gives?</p><p></p><p><strong>Cloak of Arachnida</strong>: gone up from 6,000 to 14,000 gp. Meaning we have another suddenly rich character in our Return to the Temple of Elemental Evil group.</p><p></p><p><strong>Bracers of Archery</strong>: subdivided into Lesser (+1 to hit, no damage bonus, 5,000 gp.) and Greater (+2 attack, +1 damage for 25,000 gp.) Was to be expected.</p><p></p><p><strong>Winged Boots</strong>: gone up from 12,000 to 16,000 gp. </p><p></p><p><strong>Boots & Cloaks of Elvenkind</strong>: +5 bonus for 2,500 gp.</p><p></p><p><strong>Boots of Teleportation</strong>: ??? This does exactly the same as the Helm of Teleportation, only the boots cost 49,000 gp. while the helm costs 73,500. Probably has something to do with a new item creation mechanic they are calling 'Body Slot Affinity'.</p></blockquote><p></p>
[QUOTE="Philip, post: 984851, member: 10993"] Some more changes, many expected, some of them quite surprising and shocking: [b]Helm of Underwater Action[/b]: Wow! gone up from 24,000 gp. to 57,000 gp. [b]Helm of Brilliance[/b]: a description of what happens to the gems if the helm overloads and detonates is added: fireballs are centered on the wearer, walls of fire extend outward in a random direction, prismatic sprays hit random targets within range (including wearer). Maybe employ it as a self-destruct device by sending a summoned creature with it out to your nemesis? [b]Gem of Seeing[/b]: use limited to 30 minutes a day (from unlimited). [b]Eyes of Doom[/b]: no more Eyebite, Fear (DC 16) instead. [b]Elixers[/b]: are now Wondrous Items and not potions. [b]Greater Cloak of Displacement[/b]: Aaack! Now only works for up to 15 rounds per day (from permanent). Needs command word to active. Still costs 50,000 gp. Talk about nerfing! And the Lesser Cloak does not have a time limit! This cannot be, what gives? [b]Cloak of Arachnida[/b]: gone up from 6,000 to 14,000 gp. Meaning we have another suddenly rich character in our Return to the Temple of Elemental Evil group. [b]Bracers of Archery[/b]: subdivided into Lesser (+1 to hit, no damage bonus, 5,000 gp.) and Greater (+2 attack, +1 damage for 25,000 gp.) Was to be expected. [b]Winged Boots[/b]: gone up from 12,000 to 16,000 gp. [b]Boots & Cloaks of Elvenkind[/b]: +5 bonus for 2,500 gp. [b]Boots of Teleportation[/b]: ??? This does exactly the same as the Helm of Teleportation, only the boots cost 49,000 gp. while the helm costs 73,500. Probably has something to do with a new item creation mechanic they are calling 'Body Slot Affinity'. [/QUOTE]
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