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<blockquote data-quote="Tharizdun" data-source="post: 985560" data-attributes="member: 12890"><p>Adamantine weapons have a +1 enhancement bonus, but that's because all adamantine weapons are masterwork. Adamantine armor has a "natural" DR for light/medium/heavy that is 1/- 2/- 3/-</p><p>Adamantine weapons do bypass the hardness of all objects and weapons when sundering, ignoring any hardness less than 20</p><p></p><p></p><p>Mithral weapons are lighter by 50% if they are 100% made of metal. All mithral weapons are considered masterwork and therefore +1 enhancement bonus applies</p><p></p><p>portable hole is worth 20,000gp in 3.5</p></blockquote><p></p>
[QUOTE="Tharizdun, post: 985560, member: 12890"] Adamantine weapons have a +1 enhancement bonus, but that's because all adamantine weapons are masterwork. Adamantine armor has a "natural" DR for light/medium/heavy that is 1/- 2/- 3/- Adamantine weapons do bypass the hardness of all objects and weapons when sundering, ignoring any hardness less than 20 Mithral weapons are lighter by 50% if they are 100% made of metal. All mithral weapons are considered masterwork and therefore +1 enhancement bonus applies portable hole is worth 20,000gp in 3.5 [/QUOTE]
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