Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
Character Builds & Optimization
3.5 melee rigue build help
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jreegs" data-source="post: 4646072" data-attributes="member: 82256"><p>Sorry for the misspell in the title</p><p></p><p>I was hoping for help on making a melee rogue build from 1 to 10, level by level (or up to 20 if you're adventurous).</p><p><strong>RACE</strong></p><p>Because we will most likely start from 4th level in this upcoming campaign (it has been a habit of the DM so far), a character with a total level adjustment of no more than +1 is fine. In addition any template is fair game. I also am not very fond of small characters for this role since I don't like losing damage with small weapons.</p><p><strong>ABILITIES</strong></p><p>My scores (as I've assigned them presently) are:</p><p>STR: 18</p><p>DEX: 18</p><p>CON: 14</p><p>INT: 14</p><p>WIS: 12</p><p>CHA: 12</p><p><strong>ALIGNMENT</strong></p><p>From past experiences I'm most comfortable playing a chaotic good or chaotic neutral character.</p><p><strong>HOUSE RULES</strong></p><p>We have house ruled free multiclassing so that is not a problem and I am not opposed to dabbling in other classes as long as they are not purely arcane casters and as long as it won't hinder my rogue abilities too much.</p><p><strong>BOOKS</strong></p><p>All 3.5 books will most likely be fair game unless the build becomes completely broken</p><p><strong>CONCEPT</strong></p><p>I've played rogues in the past and really enjoyed the sneak attack aspect. The problem is that the other characters I play with don't tend to give me flanking all that often. Therefore going first should be important in order to catch enemies flatfooted. I then plan on "selectively" joining melee combat. My group tends to lack the classic tank so nobody can always be relied upon to absorb the damage. That needs to be taken into consideration. Also any ideas for items to buy at level 4 with 5400gp would be appreciated.</p></blockquote><p></p>
[QUOTE="jreegs, post: 4646072, member: 82256"] Sorry for the misspell in the title I was hoping for help on making a melee rogue build from 1 to 10, level by level (or up to 20 if you're adventurous). [B]RACE[/B] Because we will most likely start from 4th level in this upcoming campaign (it has been a habit of the DM so far), a character with a total level adjustment of no more than +1 is fine. In addition any template is fair game. I also am not very fond of small characters for this role since I don't like losing damage with small weapons. [B]ABILITIES[/B] My scores (as I've assigned them presently) are: STR: 18 DEX: 18 CON: 14 INT: 14 WIS: 12 CHA: 12 [B]ALIGNMENT[/B] From past experiences I'm most comfortable playing a chaotic good or chaotic neutral character. [B]HOUSE RULES[/B] We have house ruled free multiclassing so that is not a problem and I am not opposed to dabbling in other classes as long as they are not purely arcane casters and as long as it won't hinder my rogue abilities too much. [B]BOOKS[/B] All 3.5 books will most likely be fair game unless the build becomes completely broken [B]CONCEPT[/B] I've played rogues in the past and really enjoyed the sneak attack aspect. The problem is that the other characters I play with don't tend to give me flanking all that often. Therefore going first should be important in order to catch enemies flatfooted. I then plan on "selectively" joining melee combat. My group tends to lack the classic tank so nobody can always be relied upon to absorb the damage. That needs to be taken into consideration. Also any ideas for items to buy at level 4 with 5400gp would be appreciated. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Character Builds & Optimization
3.5 melee rigue build help
Top