Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
3.5 Minions?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Voadam" data-source="post: 5278080" data-attributes="member: 2209"><p>Quick and easy, take a normal monster, make four or five of them with 1 hp instead, those four or five collectively count as one normal monster for purposes of CR/EL.</p><p></p><p>They are still a threat but will only get in hits until the party turns on them away from the big monsters and deals with them.</p><p></p><p>A little more complicated, take the normal monster and start simplifying them, give them fewer powers if they have a large range of spell like abilities, instead of having a range of damage give them a flat damage, etc. This is to ensure they are quick to use at the table.</p><p></p><p>Make sure you use minions who are not stronger at base than the monsters they support. Not 4 ogre minions with 1 normal ogre. In this instance the minions are just as much an offensive threat as the big bad guy of the fight so the smart move in that situation is always to ignore the big guy to take out the minions first, which you don't want. Make it 10 ogre minions with two hill giant chieftans when the party is of a level to handle hill giant level threats. Ignoring minions to focus on the bigger threats first should be a reasonable tactic with tradeoffs compared to focusing on minions first.</p><p></p><p>Minions are designed to be heroically plowed through, make sure their defenses (AC and saves and resistances etc.) do not make them super hard for the PCs to take out.</p></blockquote><p></p>
[QUOTE="Voadam, post: 5278080, member: 2209"] Quick and easy, take a normal monster, make four or five of them with 1 hp instead, those four or five collectively count as one normal monster for purposes of CR/EL. They are still a threat but will only get in hits until the party turns on them away from the big monsters and deals with them. A little more complicated, take the normal monster and start simplifying them, give them fewer powers if they have a large range of spell like abilities, instead of having a range of damage give them a flat damage, etc. This is to ensure they are quick to use at the table. Make sure you use minions who are not stronger at base than the monsters they support. Not 4 ogre minions with 1 normal ogre. In this instance the minions are just as much an offensive threat as the big bad guy of the fight so the smart move in that situation is always to ignore the big guy to take out the minions first, which you don't want. Make it 10 ogre minions with two hill giant chieftans when the party is of a level to handle hill giant level threats. Ignoring minions to focus on the bigger threats first should be a reasonable tactic with tradeoffs compared to focusing on minions first. Minions are designed to be heroically plowed through, make sure their defenses (AC and saves and resistances etc.) do not make them super hard for the PCs to take out. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
3.5 Minions?
Top