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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
3.5 Misc. Questions
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<blockquote data-quote="Tovec" data-source="post: 5952552" data-attributes="member: 95493"><p>As far as I know, rules as written for 3.5. There is nothing stopping a person with strength score of 1 using a bow, except that they can't physically hold the weapon - STR of 1 is BAAAAD news, regular clothes would weigh him down.</p><p>- Also, afiak, 10-11 is supposed to be "average" for humans. Forget "average" for halflings or small creatures. Simply making it a STR 10 to use a bow effectively is a huge penalty, especially if you consider halfling rogues with small shortbows.</p><p>-- "Average" in this context means not exceptional, but I would also expand the term to mean a median number fall above and below this number. It could flare out as far as say 14 (so 3-4 above) or 6-7 (4 below). Having only half the population physically capable of drawing back a bowstrong seems VERY limiting.</p><p></p><p>For "smell" there is no skill associated with the skill as far as I know. Since 3.5 doesn't have the "Perception" skill I would probably break smell (and taste) down depending on the range of said smell. Something that is in someone's hands, held up in front of their face (or eaten) I would probably rule a modified Spot check (or maybe even Search for taste). Whereas something that is further away or more indistinct I would say is more like a Listen check.</p><p>- You are right there there is now RAW on scent/taste. I don't think it comes up often enough for a new skill to be created just for this use.</p><p>-- This is part of what I like about the combined Perception skill of PF and other systems, rolling Spot, Listen and Search into one skill allows it to also include smell and taste without any need to specify.</p><p>- Depending on what the "scent" does or what it is trying to do it could possibly be a knowledge check or sense motive - again depending on context but nothing WRITTEN on the subject.</p></blockquote><p></p>
[QUOTE="Tovec, post: 5952552, member: 95493"] As far as I know, rules as written for 3.5. There is nothing stopping a person with strength score of 1 using a bow, except that they can't physically hold the weapon - STR of 1 is BAAAAD news, regular clothes would weigh him down. - Also, afiak, 10-11 is supposed to be "average" for humans. Forget "average" for halflings or small creatures. Simply making it a STR 10 to use a bow effectively is a huge penalty, especially if you consider halfling rogues with small shortbows. -- "Average" in this context means not exceptional, but I would also expand the term to mean a median number fall above and below this number. It could flare out as far as say 14 (so 3-4 above) or 6-7 (4 below). Having only half the population physically capable of drawing back a bowstrong seems VERY limiting. For "smell" there is no skill associated with the skill as far as I know. Since 3.5 doesn't have the "Perception" skill I would probably break smell (and taste) down depending on the range of said smell. Something that is in someone's hands, held up in front of their face (or eaten) I would probably rule a modified Spot check (or maybe even Search for taste). Whereas something that is further away or more indistinct I would say is more like a Listen check. - You are right there there is now RAW on scent/taste. I don't think it comes up often enough for a new skill to be created just for this use. -- This is part of what I like about the combined Perception skill of PF and other systems, rolling Spot, Listen and Search into one skill allows it to also include smell and taste without any need to specify. - Depending on what the "scent" does or what it is trying to do it could possibly be a knowledge check or sense motive - again depending on context but nothing WRITTEN on the subject. [/QUOTE]
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