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<blockquote data-quote="scadgrad" data-source="post: 2629862" data-attributes="member: 766"><p>Warbringer,</p><p></p><p>I thought I'd chirp in before this thread gets shut down, which I imagine will probably happen as soon as the edition war really starts to heat up. It sounds to me that like a lot of us grognards (I'm a married w/ kids 40-something who's played since '78), the current edition just isn't as much fun for you. I urge you to pick up C&C and then nail on whatever options from 3.5 (feats for instance) or any other version of D&D you like. I think you'll find it to be a breath of fresh air. You could go back and play a few session of AD&D or BD&D, but I believe that C&C is so close to those and infinitely more compatible w/ the current rules, that it is the better choice.</p><p></p><p>Or you could just do as most of the 3.5 Crew here on EnWorld would suggest; ignore your problems w/ 3.5 'cause it rules.</p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>All kidding aside...</p><p></p><p>To answer the question that you raise at the end of your thread, I feel that many, if not most, of the <strong>players</strong> do spend an inordinate amount of time fretting about "builds," feat chains, feat/skill synergies, and all sorts of other loverly, crunchy goodness (such as PrCs as you mention). This leads to the exact situation that you posit, the Crunch and Goodies define the character. As many champions of 3.5 will rightfully point out, it doesn't have to be that way, especially if you limit your players to the core rulebooks only, but even then, there's still a lot more crunch than in games that are more character/fluff driven.</p></blockquote><p></p>
[QUOTE="scadgrad, post: 2629862, member: 766"] Warbringer, I thought I'd chirp in before this thread gets shut down, which I imagine will probably happen as soon as the edition war really starts to heat up. It sounds to me that like a lot of us grognards (I'm a married w/ kids 40-something who's played since '78), the current edition just isn't as much fun for you. I urge you to pick up C&C and then nail on whatever options from 3.5 (feats for instance) or any other version of D&D you like. I think you'll find it to be a breath of fresh air. You could go back and play a few session of AD&D or BD&D, but I believe that C&C is so close to those and infinitely more compatible w/ the current rules, that it is the better choice. Or you could just do as most of the 3.5 Crew here on EnWorld would suggest; ignore your problems w/ 3.5 'cause it rules. ;) All kidding aside... To answer the question that you raise at the end of your thread, I feel that many, if not most, of the [B]players[/B] do spend an inordinate amount of time fretting about "builds," feat chains, feat/skill synergies, and all sorts of other loverly, crunchy goodness (such as PrCs as you mention). This leads to the exact situation that you posit, the Crunch and Goodies define the character. As many champions of 3.5 will rightfully point out, it doesn't have to be that way, especially if you limit your players to the core rulebooks only, but even then, there's still a lot more crunch than in games that are more character/fluff driven. [/QUOTE]
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