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<blockquote data-quote="amethal" data-source="post: 2632305" data-attributes="member: 22784"><p>Yeah, he must have meant an <em>empowered</em>, maximised fireball. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p> </p><p> I love the idea of True 20. I wish I had the chance to play it.</p><p></p><p>However, as its a d20 game, its mere existence reminds me that you don't have to play "bloated" D&D if you don't want to. (Not intending to be rude about D&D; most of the time I love bringing in the latest twist from WOTC book #195, but sometimes I long for the simple life.) </p><p></p><p>If attacks of opportunity and 5 foot steps are getting you down, take them out. D&D plays perfectly fine without any metamagic feats. Hand wave experience points. Keep the characters short of magic items if you want. Remove the grid. So long as you spend a little time considering the implications, D&D /d20 is a very robust system that can be modified to your heart's content.</p></blockquote><p></p>
[QUOTE="amethal, post: 2632305, member: 22784"] Yeah, he must have meant an [I]empowered[/I], maximised fireball. :) I love the idea of True 20. I wish I had the chance to play it. However, as its a d20 game, its mere existence reminds me that you don't have to play "bloated" D&D if you don't want to. (Not intending to be rude about D&D; most of the time I love bringing in the latest twist from WOTC book #195, but sometimes I long for the simple life.) If attacks of opportunity and 5 foot steps are getting you down, take them out. D&D plays perfectly fine without any metamagic feats. Hand wave experience points. Keep the characters short of magic items if you want. Remove the grid. So long as you spend a little time considering the implications, D&D /d20 is a very robust system that can be modified to your heart's content. [/QUOTE]
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