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[3.5] Monk Bonus Feats
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<blockquote data-quote="Li Shenron" data-source="post: 1063624" data-attributes="member: 1465"><p>I don't think there is any logic behind <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> it's just an attempt to soften the rigidity of the Monk progression. Not that 3.5 Monks are much more flexible than in 3.0 IMHO...</p><p></p><p>As you already noticed by previous posts, letting a Monk choose a "lower level" bonus feat instead of what he can get would have made very sense, but somehow the writers didn't think about it. I don't think there is any reason to disallow as a house rule, but it would have been much better if it was explicitly allowed, especially because the bonus feats have nothing to do with each other, unlike for example the Ranger bonus feats which are somehow consecutive (the 2WF at least).</p><p></p><p>I would like to ask the authors why they didn't just gather those 6 feats in a "Monk bonus feats" pool just as the Fighter. Considering that the Monk has the advantage of getting the feats even without the prerequisites, there is none of those bonus feats (except Stunning Fist, which in 3e was given at level 1 as well) that could'nt be taken at level 1 by a human monk or level 3 by any other (if it needs another prereq feat).</p><p></p><p>edit: anyway, IMHO the only problem would be if a human Monk wanted at level 3 to have already both IDisarm and ITrip taken as his 1st and 3rd level feats (and CExpertise as prereq taken as human bonus feat); such a Monk would get nothing at level 6 as Monk bonus feat. Option or restriction?<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite11" alt=":rolleyes:" title="Roll eyes :rolleyes:" loading="lazy" data-shortname=":rolleyes:" /></p></blockquote><p></p>
[QUOTE="Li Shenron, post: 1063624, member: 1465"] I don't think there is any logic behind :) it's just an attempt to soften the rigidity of the Monk progression. Not that 3.5 Monks are much more flexible than in 3.0 IMHO... As you already noticed by previous posts, letting a Monk choose a "lower level" bonus feat instead of what he can get would have made very sense, but somehow the writers didn't think about it. I don't think there is any reason to disallow as a house rule, but it would have been much better if it was explicitly allowed, especially because the bonus feats have nothing to do with each other, unlike for example the Ranger bonus feats which are somehow consecutive (the 2WF at least). I would like to ask the authors why they didn't just gather those 6 feats in a "Monk bonus feats" pool just as the Fighter. Considering that the Monk has the advantage of getting the feats even without the prerequisites, there is none of those bonus feats (except Stunning Fist, which in 3e was given at level 1 as well) that could'nt be taken at level 1 by a human monk or level 3 by any other (if it needs another prereq feat). edit: anyway, IMHO the only problem would be if a human Monk wanted at level 3 to have already both IDisarm and ITrip taken as his 1st and 3rd level feats (and CExpertise as prereq taken as human bonus feat); such a Monk would get nothing at level 6 as Monk bonus feat. Option or restriction?:rolleyes: [/QUOTE]
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