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[3.5] Monk Bonus Feats
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<blockquote data-quote="Legildur" data-source="post: 1065227" data-attributes="member: 1258"><p>Like FluidDragon, I favour a Str build monk (then Wis, Con, Dex, Int, Cha). I figure Con is really important to grab the extra hit points.</p><p></p><p>My original intention was to take a half-orc for the Str bonus, but DM stated that he'd have awful trouble with the local populace (best not to upsett he DM), so I took dwarf instead. Sure, I take a hit to movement until 3rd level, but the bonus to Con, darkvision, racial bonuses to saves etc make him very attractive as a package. And as he'll be concentrating on the grappling techniques (here's hoping my DM likes the OAs stuff) it fits that a burly dwarf would be a 'wrestler'.</p><p></p><p>Seriously considering taking Weapon Focus (unarmed strike) in order to close the gap with fighters on his hit probability. But there are so many other nice feats to take instead :-(</p><p></p><p>And FoB is great, even with the penalties (which reduce to -1 at 5th and 0 at 9th). 2 chances to hit at slightly reduced probability is nearly always better than a single strike (I think except where you originally need a natural 18 or 19 to hit). Of course, if you are attempting a stunning fist, then maybe FoB isn't in your best interests.</p><p></p><p>Edit: Missing word in 1st para</p></blockquote><p></p>
[QUOTE="Legildur, post: 1065227, member: 1258"] Like FluidDragon, I favour a Str build monk (then Wis, Con, Dex, Int, Cha). I figure Con is really important to grab the extra hit points. My original intention was to take a half-orc for the Str bonus, but DM stated that he'd have awful trouble with the local populace (best not to upsett he DM), so I took dwarf instead. Sure, I take a hit to movement until 3rd level, but the bonus to Con, darkvision, racial bonuses to saves etc make him very attractive as a package. And as he'll be concentrating on the grappling techniques (here's hoping my DM likes the OAs stuff) it fits that a burly dwarf would be a 'wrestler'. Seriously considering taking Weapon Focus (unarmed strike) in order to close the gap with fighters on his hit probability. But there are so many other nice feats to take instead :-( And FoB is great, even with the penalties (which reduce to -1 at 5th and 0 at 9th). 2 chances to hit at slightly reduced probability is nearly always better than a single strike (I think except where you originally need a natural 18 or 19 to hit). Of course, if you are attempting a stunning fist, then maybe FoB isn't in your best interests. Edit: Missing word in 1st para [/QUOTE]
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[3.5] Monk Bonus Feats
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