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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
(3.5) Monks and Wisdom
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<blockquote data-quote="Cyclone Duke" data-source="post: 5672249" data-attributes="member: 6676391"><p>Hey guys, I am going to be making a monk in 3.5 soon, and with a point buy of 16, 16, 14, 10, 8, 8. </p><p></p><p>I'm thinking of going</p><p>STR 16</p><p>DEX 16</p><p>CON 14</p><p>INT 8</p><p>WIS 10</p><p>CHA 8</p><p></p><p>I'm aware that monk has WIS as it's main stat, to the point of Stunning Fist DC and bonus AC gain.</p><p></p><p>However, Stunning Fist scales badly and is only usable on low-fort enemies.</p><p>The AC gain can be gained by simply putting points in DEX instead, which will also give more relevant skills (balance, tumble etc), and inititive.</p><p></p><p>Gaining the same AC from dex means only stunning fist is remaining for any reason to have WIS. But there are class features to just skip this seemingly bad feature for something better. (Fiery fists or something).</p><p></p><p></p><p>So bottom line - is WIS any use for a monk apart from AC and Stunning Fist (and obv will save)?</p></blockquote><p></p>
[QUOTE="Cyclone Duke, post: 5672249, member: 6676391"] Hey guys, I am going to be making a monk in 3.5 soon, and with a point buy of 16, 16, 14, 10, 8, 8. I'm thinking of going STR 16 DEX 16 CON 14 INT 8 WIS 10 CHA 8 I'm aware that monk has WIS as it's main stat, to the point of Stunning Fist DC and bonus AC gain. However, Stunning Fist scales badly and is only usable on low-fort enemies. The AC gain can be gained by simply putting points in DEX instead, which will also give more relevant skills (balance, tumble etc), and inititive. Gaining the same AC from dex means only stunning fist is remaining for any reason to have WIS. But there are class features to just skip this seemingly bad feature for something better. (Fiery fists or something). So bottom line - is WIS any use for a monk apart from AC and Stunning Fist (and obv will save)? [/QUOTE]
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D&D Older Editions, OSR, & D&D Variants
(3.5) Monks and Wisdom
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